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Work in progress Dark Salvation Full Game Brief
ObsidianLegion Offline
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#11
RE: Dark Salvation Full Game Brief

(09-24-2011, 02:30 PM)Khyrpa Wrote:
(09-24-2011, 02:24 PM)Rapture Wrote: Your billboards should be a bit wider and have their "Billboard Type" set to "Axis". They will look alot better if you place them correctly!
Axis??? Keep axis billboards where the player cant go near! Fixed axis is the foolproof style, just tweak the colors and direct them better (ofc its more work, but results should be better).
Well, I can't do anything as my computer is broken!! D:

"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
09-24-2011, 07:00 PM
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ObsidianLegion Offline
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#12
RE: Dark Salvation Full Game Brief

Good news, people!

This christmas I am getting the new Desktop Computer I was talking about! Plus, I have recovered by past files from my old HDD

Thanks for your patience

"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
12-03-2011, 06:11 PM
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ObsidianLegion Offline
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Posts: 173
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#13
RE: Dark Salvation Full Game Brief

Guys:

I've had words with one of my friends who is a very good modder in himself and it won't be a full conversion as there will be no model additions, stat changes and such. I only wanted a full conversion for the sake of making it more special to me.
Which is a rather rubbish reason, really.
I apologise if you wanted it to be; it's just pointless, really.

I'm on the 6th level right now! Development is slow at this point. Sorry ._.

"Good men mean well; they just don't always end up doing well." -Isaac Clarke, Dead Space 2, Chapter 12
04-01-2012, 01:36 PM
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