Selyp 
 
 
		
			Member 
			
			
			
 
			
	Posts: 210 
	Threads: 19 
	Joined: Feb 2011
	
 Reputation: 
7
		
	 | 
	
		
			
Ropes 
			 
			
				Has anyone messed around with ropes at all? I am working on making a place where the player can use a rope, which actually turned out pretty well. Was just wondering if anyone knew  
 
A.) If there is a way to change the sound of the footsteps from a ladder area without the mod being a total conversion. 
 
B.) If anyone knew how to use RopeAreas to make the rope visible. 
 
			 
			
			
 
 Atlantia - An Amnesia: The Dark Descent Full Conversion Mod 
 
			
		 |  
	 
 | 
	| 08-08-2011, 06:42 AM  | 
	
		
	 | 
	
		
		Selyp 
 
 
		
			Member 
			
			
			
 
			
	Posts: 210 
	Threads: 19 
	Joined: Feb 2011
	
 Reputation: 
7
		
	 | 
	
		
			
RE: Ropes 
			 
			
				Well figured out how to set the rope to visible, but does anyone know if they can be inactive and set to active once the player uses an item. I am using a SetEntityActive function, but ropes seem to be a bit different, as in they don't disappear even when inactive. 
			 
			
			
 
 Atlantia - An Amnesia: The Dark Descent Full Conversion Mod 
 
			
		 |  
	 
 | 
	| 08-08-2011, 07:56 AM  | 
	
		
	 | 
	
		
		MrBigzy 
 
 
		
			Senior Member 
			
			
			
 
			
	Posts: 616 
	Threads: 18 
	Joined: Mar 2011
	
 Reputation: 
8
		
	 | 
	
		
			
RE: Ropes 
			 
			
				I tried this in the past too, there doesn't seem to be anyway of doing it :V 
 
If you're trying to, say, cut a rope, all I can think of is putting two ropes together to act like one, set them to connect, and then break the connection.
			 
			
			
			
		 |  
	 
 | 
	| 08-08-2011, 08:18 AM  | 
	
		
	 | 
	
		
		Selyp 
 
 
		
			Member 
			
			
			
 
			
	Posts: 210 
	Threads: 19 
	Joined: Feb 2011
	
 Reputation: 
7
		
	 | 
	
		
			
RE: Ropes 
			 
			
				Trying to make it so you can use a rope item, then use it to climb up. Doesn't seem possible with SetEntityActive, but I have another idea, I'll let you guys know if it works
			 
			
			
 
 Atlantia - An Amnesia: The Dark Descent Full Conversion Mod 
 
			
		 |  
	 
 | 
	| 08-08-2011, 09:09 AM  | 
	
		
	 |