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I don't know if this is the right place for this but...
Hunter of Shadows Offline
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#1
I don't know if this is the right place for this but...

I'd made a mod for Heroes of Newerth before, where it changed one of the characters soundset to Mr. Tall, I did one for Mr. Face as well, and I was asked how difficult it would be to port an Amnesia model over to this game

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So I was going to ask, because when you go into the entities folder inside redist, you'll find that the brute and grunt files are all split up, the mesh/animations are not compacted into the model itself.

I think I'm rambling but whatever, my point is, how difficult would it be to port one of amnesia's models?
(This post was last modified: 08-11-2011, 06:29 PM by Hunter of Shadows.)
08-11-2011, 06:29 PM
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Acies Offline
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#2
RE: I don't know if this is the right place for this but...

I have zero experience in this, but I'm guessing you won't find an exact answer. Perhaps this thread on the hon forums could be helpful:
http://forums.heroesofnewerth.com/showth...p?t=112409

It lead me to this thread:
http://forums.heroesofnewerth.com/showth...p?t=238517

Which appears to be an exporter for 3ds max. I think you should be able to import the amnesia models to 3ds max & export them to Hon. Not sure about it though.

Whether Frictional games wants their models used in another game or not is something I can't answer.

[Image: mZiYnxe.png]


08-11-2011, 10:53 PM
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