Tanshaydar 
			From Beyond67  
	
		
			
RE: Area Triggers Help! 
 
				void OnPickup(string &in entity){
			
			
 
 
 
	08-17-2011, 03:22 PM  
		
	 
 
	
		JetlinerX 
			Senior Member19  
	
		
			
RE: Area Triggers Help! 
 
				Added the closing bracket, get the same errors.
Pictures!  
My Code: 
Spoiler below!  
 
 
Hope that helps!
			
				
(This post was last modified: 08-17-2011, 04:23 PM by JetlinerX .) 
 
				
			 
		 
 
 
	08-17-2011, 03:36 PM  
		
	 
 
	
		JetlinerX 
			Senior Member19  
	
		
			
RE: Area Triggers Help! 
 
				Anyone got some more ideas??
			
			
			
 
 
 
	08-17-2011, 04:39 PM  
		
	 
 
	
		Tanshaydar 
			From Beyond67  
	
		
			
RE: Area Triggers Help! 
 
				You don't have an OnStart() function in your code.
			
			
 
 
 
	08-17-2011, 05:24 PM  
		
	 
 
	
		JetlinerX 
			Senior Member19  
	
		
			
RE: Area Triggers Help! 
 
				...I dont understand...  What should the code look like in order to clear those errors?
New Code, 
Still getting the "OnStart" error, and now I get an Expected Identifier for line 16. void OnStart ()
				
(This post was last modified: 08-17-2011, 06:22 PM by JetlinerX .) 
 
				
			 
		 
 
 
	08-17-2011, 05:32 PM  
		
	 
 
	
		Tanshaydar 
			From Beyond67  
	
		
			
RE: Area Triggers Help! 
 
				OnPickup("note_attic_desk");
			
			
 
 
 
	08-17-2011, 07:01 PM  
		
	 
 
	
		JetlinerX 
			Senior Member19  
	
		
			
RE: Area Triggers Help! 
 
				I need the "mainatticscare" area to be in-active until the player picks up "note_attic_desk"  Then I need it to be active again, so that was my attempt at that code.  Can you tell me the right code?
				
(This post was last modified: 08-17-2011, 07:16 PM by JetlinerX .) 
 
				
			 
		 
 
 
	08-17-2011, 07:14 PM  
		
	 
 
	
		GreyFox 
			Member2  
	
		
			
RE: Area Triggers Help! 
 
				On Pickup? 
			
			
Current Project
Forgotten
 
 
 
	08-17-2011, 07:17 PM  
		
	 
 
	
		JetlinerX 
			Senior Member19  
	
		
			
RE: Area Triggers Help! 
 
				I have a SetEntityPlayerInteractCallback, but how do I make it activate the area after picking up the note?  My current code is:
void OnStart()
The "OnStart, OnPickup" are both just space fillers because I have NO IDEA what to add there xD
AERGG!!! I am so close! New Code:
void OnStart()
Someone please just tell me how to make an area inactive until a note is picked up, then the area activates! PLEASE!!!!!!!!!!!!!
			
				
(This post was last modified: 08-17-2011, 08:17 PM by JetlinerX .) 
 
				
			 
		 
 
 
	08-17-2011, 07:21 PM  
		
	 
 
	
		Homicide13 
			Senior Member14  
	
		
			
RE: Area Triggers Help! 
 
				Just use a local variable.
			
			
 
 
 
	08-18-2011, 06:56 AM