The map is called: Library of Alexandria
I will re-present my map here in the showcase forum:
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I'll show what I've come up with so far:
I have decided to go with some sort of egyptian theme, making a part of the library of Alexandria. I have fleshed out what should be most of the map. It's quite dark with very little lighting at the beginning. In additition to that the player isn't able to use the lantern, but must put trust in a carriable torch.
Later on I will try to add some neat sand effects; such as from footsteps, dropping from the ceiling and alike.
Puzzle-wise I have thought of creating a puzzle where the player should put stars and planets in the right positions (represented by different staffs). As of now I have created the model for the staff, which looks something like this:
The last part looks something like this:
It's an obelisk at which I will script a sort of really cool scene I have in mind.
It's far from finished. What worries me most is how I'm going to add unique detail to the library part - as most players have seen the default tileset a million times. I might have to retexture the walls of something. I'll see what I come up with.
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New stuff:
I have created some more of the puzzle with the planets. But if I could get some help from other people on this project concerning implementation, that would be greatly appreciated.
I have also decided to upload a video of some other stuff I have been doing + the puzzle part:
http://www.youtube.com/watch?v=oYJ65mqvLNQ