GreyFox
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How To use Signs?
Hey Guys I dunno how to use these signs. I have a sign Area and I tried this in my script
SetEntityPlayerLookAtCallback("", "LibarySign", true);
void LibarySign(string &in asEntity, int alState)
{
SetMessage("Examine", "Sign_Libary", 2.0f);
}
extra_english.lang
<Entry Name="Sign_Libary">"Libary"</Entry>
(this is not my full script or English.lang I have everything working other than this sign)
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08-22-2011, 05:40 AM |
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palistov
Posting Freak
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RE: How To use Signs?
Sign areas aren't scripted. Go to the second tab labelled 'Area' and designate the category and entry in your lang file to display.
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08-22-2011, 08:32 AM |
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GreyFox
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RE: How To use Signs?
Thanks dude, it worked. Easier than I expected.
-Grey Fox
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08-22-2011, 08:04 PM |
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