GoDl1Kelol 
			Member0  
	
		
			
 
				I figured both things out, so I wanna ask a third thing. I want to make a door burst open when you walk in an area. I saw the gust_door stuff from the first level of amnesia but I can't get it to work for some reason. Would appreciate it if someone wrote proper script for it to work
			
			
			
			
				
(This post was last modified: 08-24-2011, 07:05 PM by GoDl1Kelol .) 
 
				
			 
		 
 
 
	08-24-2011, 02:35 PM  
		
	 
 
	
		Mr. Bombastic 
			Junior Member0  
	
		
			
RE: Secret shelf and no music 
 
				Strange to say I also tried the gust door script from the first level on my map and it didn't work, i don't know why. But it's easy to replace!
This is the script i used for the door opening slowly:
Spoiler below!  
void DoorOpenFunction(string &in asParent, string &in asChild, int alState)
 
 
I hope you know how to use the "AddPropImpulse" script.
X, Y and Z have to fit with the door in the level editor.
I hope this helped.
			
 
 
 
	08-25-2011, 08:35 AM