Search Results
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Thread: Should I buy this game?
Post: RE: Should I buy this game?
(11-01-2010, 09:43 PM)BulletInTheHart Wrote: (11-01-2010, 09:35 PM)flcn27 Wrote: Anyway there was a strange bug in the demo that caused the entire screen to flip upside down, so we were basically ... |
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Blackhand |
General Discussion
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42 |
31,705 |
11-03-2010, 05:15 PM |
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Thread: Can a horror movie emulate the sense of dread from this game?
Post: RE: Can a horror movie emulate the sense of dread ...
No horror movie I have seen came even close to getting the same intensity of emotional response from me as Amnesia. Its one thing feeling tense watching someone else experience horror in a movie, but ... |
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Blackhand |
General Discussion
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9 |
7,892 |
10-20-2010, 11:24 AM |
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Thread: About making my own enemy
Post: RE: About making my own enemy
I almost certain it is possible. The big limitation is AI and enemy behavior, you wouldn't have any control over that. All the enemies would behave identically other than minor tweaks you can make in ... |
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Blackhand |
Custom Stories, TCs & Mods
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6 |
6,089 |
10-12-2010, 02:56 PM |
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Thread: My friend gave up on this game because...
Post: RE: My friend gave up on this game because...
He's just too scared. People don't quit out of a game and wipe it off their drive IMMEDIATELY because its boring, they shelve it and come back to it at some other point in time. On the other hand, if ... |
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Blackhand |
General Discussion
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17 |
13,229 |
10-11-2010, 02:28 PM |
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Thread: What do you think of the game's length?
Post: RE: What do you think of the game's length?
For the price point and variety of content in Amnesia, the length was just right.
The game ends just before things too become repetitive and the player starts to become familiar with various encounte... |
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Blackhand |
General Discussion
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131 |
165,800 |
10-10-2010, 10:24 PM |
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Thread: Scripting question
Post: RE: Scripting question
I would really like a decent API =) At the moment I use quite a bit of trial and error to understand exactly how some of the internal functions behave. |
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Blackhand |
Custom Stories, TCs & Mods
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7 |
5,911 |
10-08-2010, 01:03 PM |
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Thread: How does the Cistern work?
Post: RE: How does the Cistern work?
I've watched a bunch of LPs of that area now and only in one them does the water lurker + red tissue appear. It didn't happen in my playthrough and I can't quite figure out what makes it happen. Maybe... |
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Blackhand |
Hints, help and spoilers
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18 |
18,642 |
10-01-2010, 03:37 PM |
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Thread: Your scariest moment? *Spoilers*
Post: RE: Your scariest moment? *Spoilers*
I was very tense most of the game, but what happened that really made me rush to the toilet:
Spoiler below!
In the dungeon, very close to the beginning there is a staircase with an enemy g... |
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Blackhand |
Hints, help and spoilers
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71 |
78,156 |
10-01-2010, 03:29 PM |
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Thread: Fear level
Post: RE: Fear level
I didn't scream or yell, mostly because I was just too tense to. Half the time it felt like my heart was racing and my muscles clenched, if someone would have tapped me on the shoulder I'm sure I woul... |
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Blackhand |
General Discussion
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10 |
11,222 |
09-30-2010, 10:49 AM |
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Thread: Amnesia, scare compilation
Post: Amnesia, scare compilation
Found a Let's Play scare compilation, pretty hilarious. Short clips of players crapping their pants, sounds like some of them are on the verge of breaking down into tears.
http://www.youtube.com/watc... |
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Blackhand |
General Discussion
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18 |
15,740 |
09-29-2010, 10:08 PM |
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Thread: Yahtzee reviews Amnesia
Post: RE: Yahtzee reviews Amnesia
Yahtzee actually liking, or having anything positive to say about your game is one of the best compliments it can get. Its been what, like a year since he had anything nice to say about a game. |
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Blackhand |
General Discussion
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50 |
48,449 |
09-29-2010, 06:25 PM |
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Thread: second Cistern Bridge stays up
Post: RE: second Cistern Bridge stays up
Sounds like you have the pipes in the control room in the wrong position. |
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Blackhand |
Hints, help and spoilers
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18 |
20,624 |
09-28-2010, 04:29 PM |
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Thread: 1.0.1 Patch available
Post: RE: 1.0.1 Patch available
Has anyone tried to get the patch available here to work with the Steam version? I can't see it being that hard. |
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Blackhand |
Technical Support - Amnesia: The Dark Descent
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60 |
97,741 |
09-26-2010, 01:53 AM |
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Thread: ATI CROSSFIRE PROBLEM 5770 X 2
Post: RE: ATI CROSSFIRE PROBLEM 5770 X 2
Those framefrates sound too low in general, even for 1 GPU on that card. Are you sure you aren't overdoing it on the SSAO samples? At most you only need 16. |
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Blackhand |
Technical Support - Amnesia: The Dark Descent
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3 |
8,192 |
09-24-2010, 10:49 PM |
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Thread: This game is gonna explode.. soon
Post: RE: This game is gonna explode.. soon
(09-24-2010, 05:42 PM)superluser Wrote: (09-24-2010, 03:55 PM)Al3xand3r Wrote: Yahtzee's "review"
Just to clarify, Yahtzee said he bought it. He has not said that he will review it. Heck, he has... |
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Blackhand |
General Discussion
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25 |
24,650 |
09-24-2010, 10:42 PM |
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Thread: 1.0.1 Patch available
Post: RE: 1.0.1 Patch available
Do you guys have any idea when the patch will be up on Steam? I've been refreshing the game's update news page, but nothing as of yet. |
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Blackhand |
Technical Support - Amnesia: The Dark Descent
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60 |
97,741 |
09-24-2010, 01:56 AM |
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Thread: Amnesia : The Dark Descent - Reviews
Post: RE: Amnesia : The Dark Descent - Reviews
OOo Yahtzee, I wouldn't expect anything too praising from him, he (and his viewers) enjoy a good game bashing. However, if he even hints slightly at there being something good about your game, you can... |
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Blackhand |
General Discussion
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37 |
32,259 |
09-23-2010, 12:38 PM |
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Thread: Official info on retail release in Western Europe?
Post: RE: Official info on retail release in Western Eur...
I have a digital copy, but I would buy a collector's edition as well. I would feel quite proud to display Amnesia among my collection of games =)
I'm mostly a digital purchase guy, but I get the reta... |
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Blackhand |
General Discussion
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19 |
14,086 |
09-23-2010, 09:40 AM |
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Thread: Parallax Occlusion Mapping...
Post: RE: Parallax Occlusion Mapping...
@Hionimi: From what I can see, no. It looks like the two different functions just perform a calculation, one I assume optimized for SM2 and one for SM3. |
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Blackhand |
Technical Support - Amnesia: The Dark Descent
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38 |
69,981 |
09-23-2010, 12:14 AM |
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Thread: Parallax Occlusion Mapping...
Post: RE: Parallax Occlusion Mapping...
This worked for me, well done. It looks like there is only a minor performance penalty for enabling parallax, none of the big slowdowns/crashes I was getting earlier. |
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Blackhand |
Technical Support - Amnesia: The Dark Descent
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38 |
69,981 |
09-22-2010, 10:44 PM |