I want to speak about that, its a very dark point to the graphics in the game.
I have a directx10 nvidia's graphics card, and when I activate "parallax" it only shows bump mapping on the game.
First of all, I have thought it was a "aproximative name" for 3D texture rendering, but it seems than ATI DX11 graphics card owners have the true POM effect activated.
Due to Open gl ? Lack of time to optimise it in directx10 ? nvidia driver sucks ?
I am very curious, so answer mee please !
thanks
I can activate the true parallax occlusion mapping effect by changing the value of the line "parallax quality" in the "default_main_settings_high" folder in "launcher" folder of the game.
changing the "0" value to "1"
It works, but it horribly lags (and i have a geforce 260gtx ^^)
the reason of my post is : Why it lags so much ? nvidia ? DX 10 ? both ^^ XD
because in ATI DX11 graphics card, its perfectly fluid.