LolMak
Junior Member
Posts: 9
Threads: 4
Joined: Feb 2012
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Script
Hello guys, i need help with my inventory hps. I need combine item, two item, I wrote this script:///////////////////////////////////
////////////COMBINATIONS///////////
///////////////////////////////////
void Oleniym(string &in asItemA, string &in asItemB)
{
PlayGuiSound("15_make_hammer", 1.0f);
GiveItem("Oleniym", "chemical", "Oleniym", "hollow_needle.tga", 1);
}
////////////////////////////
// Run at the start of the game.
void OnGameStart()
{
/////COMBOS/////
AddCombineCallback("Water_Acrid", ""chemical_container_1", "chemical_container_epoxy_1", "Water_Acrid", true);
}
But it does not work. Please tell me my mistake.
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05-24-2012, 12:35 PM |
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wolfmaster1231
Member
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RE: Script
instead of chemical use puzzle on GiveItem("Oleniym", "chemical", "Oleniym", "hollow_needle.tga", 1);
(This post was last modified: 05-24-2012, 01:23 PM by wolfmaster1231.)
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05-24-2012, 01:17 PM |
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LolMak
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05-24-2012, 01:24 PM |
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wolfmaster1231
Member
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Joined: May 2012
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RE: Script
that thing is type specific and hey np
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05-24-2012, 01:26 PM |
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Cranky Old Man
Posting Freak
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RE: Script
Edit: Never mind.
(This post was last modified: 05-24-2012, 03:33 PM by Cranky Old Man.)
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05-24-2012, 01:54 PM |
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