| LolMak   Junior Member
 
 Posts: 9
 Threads: 4
 Joined: Feb 2012
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 | 
			| Script 
 
				Hello guys, i need help with my inventory hps. I need combine item, two item, I wrote this script:///////////////////////////////////////////////COMBINATIONS///////////
 ///////////////////////////////////
 
 void Oleniym(string &in asItemA, string &in asItemB)
 {
 PlayGuiSound("15_make_hammer", 1.0f);
 GiveItem("Oleniym", "chemical", "Oleniym", "hollow_needle.tga", 1);
 }
 
 ////////////////////////////
 // Run at the start of the game.
 void OnGameStart()
 {
 
 /////COMBOS/////
 AddCombineCallback("Water_Acrid", ""chemical_container_1", "chemical_container_epoxy_1", "Water_Acrid", true);
 }
 But it does not work. Please tell me my mistake.
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	| 05-24-2012, 12:35 PM |  | 
	
		| wolfmaster1231   Member
 
 Posts: 132
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 Joined: May 2012
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			| RE: Script 
 
				instead of chemical use puzzle on GiveItem("Oleniym", "chemical", "Oleniym", "hollow_needle.tga", 1);
			 
				
(This post was last modified: 05-24-2012, 01:23 PM by wolfmaster1231.)
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	| 05-24-2012, 01:17 PM |  | 
	
		| LolMak   Junior Member
 
 Posts: 9
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 Joined: Feb 2012
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0
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	| 05-24-2012, 01:24 PM |  | 
	
		| wolfmaster1231   Member
 
 Posts: 132
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 Joined: May 2012
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			| RE: Script 
 
				that thing is type specific and hey np    |  | 
	| 05-24-2012, 01:26 PM |  | 
	
		| Cranky Old Man   Posting Freak
 
 Posts: 986
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			| RE: Script 
 
				Edit: Never mind.
			 
 
				
(This post was last modified: 05-24-2012, 03:33 PM by Cranky Old Man.)
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	| 05-24-2012, 01:54 PM |  |