| 
		
	
		| MaZiCUT   Senior Member
 
 Posts: 536
 Threads: 31
 Joined: Jun 2012
 Reputation: 
17
 | 
			| Fatal Error 
 
				FIXED, I don't want people to see the script: scripters will know what it means and it will spoil the story for them    
 Hi. 
				
(This post was last modified: 06-23-2012, 01:29 PM by MaZiCUT.)
 |  |  
	| 06-23-2012, 01:23 PM |  |  
	
		| Cruzore   Senior Member
 
 Posts: 301
 Threads: 2
 Joined: Jun 2012
 Reputation: 
37
 | 
			| RE: Fatal Error 
 
				void ClosetShutFunc(string &in asParent, string &in asChild, int alState){
 SetSwingDoorClosed("ExorcistCloset", true, true);
 PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
 PlaySoundAtEntity("", "react_scare", "Player", 0, false);
 PlaySoundAtEntity("", "close_door.snt", "Player", 0, false);
 GiveSanityDamage(40.0f, true);
 }
 Missing ending bracket.
 |  |  
	| 06-23-2012, 01:27 PM |  |  
	
		| MaZiCUT   Senior Member
 
 Posts: 536
 Threads: 31
 Joined: Jun 2012
 Reputation: 
17
 | 
			| RE: Fatal Error 
 
				 (06-23-2012, 01:27 PM)FastHunteR Wrote:  void ClosetShutFunc(string &in asParent, string &in asChild, int alState){
 SetSwingDoorClosed("ExorcistCloset", true, true);
 PlaySoundAtEntity("", "react_breath_slow.snt", "Player", 0, false);
 PlaySoundAtEntity("", "react_scare", "Player", 0, false);
 PlaySoundAtEntity("", "close_door.snt", "Player", 0, false);
 GiveSanityDamage(40.0f, true);
 }
 Missing ending bracket.
 thank you dear sir.
			 
 Hi. |  |  
	| 06-23-2012, 01:28 PM |  |  |