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OpenGL-issues with Amnesia
Berti Offline
Junior Member

Posts: 1
Threads: 1
Joined: Jul 2012
Reputation: 0
#1
Solved: 8 Years, 8 Months, 4 Weeks ago OpenGL-issues with Amnesia

Hey there.


Recently I bought a new computer and with it I bought Amnesia from Steam. Up til today I've been able to play amnesia but today when I started it, I entered the game with horrible fps.
After a few seconds the screen turned black and I got the message " OpenGL message “lost connection” ".


As I mentioned earlier, it has never been an issue earlier, it just happened today for some odd reason.
I've uninstalled my drivers, reinstalled them and rebooted the computer. I've used the file-integrity check from Steam and the files are okay. I've also tried removing settings like SSAO but still no change and I've also tried going single-core with my graphicscard but nothing changed.

And at last I tried reinstalling the game but nothing changed there aswell...

My computer-speccs are:

iCore 7 3770k 3,5Ghz
Asus GTX 690 4GB
Corsair Vengeance LP 16GB DDR3 (4x4GB) 1600 Mhz

Maximus extreme iv z



And the log from HPL aswell:


Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init lowlevel graphics: 1920x1080 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' posSad-1x-1)
Setting video mode: 1920 x 1080 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: NVIDIA Corporation
Renderer: GeForce GTX 690/PCIe/SSE2
Version: 4.2.0
Max texture image units: 32
Max texture coord units: 8
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20 NVIDIA via Cg compiler
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 0
Setting up G-Bugger: type: 1 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Högtalare (Realtek High Definition Audio)(OpenAL default)
1. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
2. Generic Software on Realtek Digital Output(Optical) (Realtek High Definition Audio)
Trying to open device 'Generic Software on Högtalare (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
--------------------------------------------------------

Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 537 ms
Entities: 114 ms
Compilation: 0 ms
Total: 661 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Sloth' Path: 'C:\Users\Bertieboy\Documents/Amnesia/Main/Sloth/'
-------- BEGIN LOAD FROM C:\Users\Bertieboy\Documents/Amnesia/Main/Sloth/AutoSave_ArchivesOld_2012_7_30_2_38_56_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '01_old_archives.map' ---------
Cache Loading: 1274 ms
Entities: 674 ms
Compilation: 16 ms
Total: 2031 ms
Meshes created: 243
Bodies created: 76
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------
-------- Loading map '02_entrance_hall.map' ---------
Cache Loading: 638 ms
Entities: 927 ms
Compilation: 15 ms
Total: 1642 ms
Meshes created: 123
Bodies created: 43
-------- Loading complete ---------
WARNING: Entity 'castle_1' with type 5 and subtype -1 does not exist!
-------- BEGIN SAVE TO: C:\Users\Bertieboy\Documents/Amnesia/Main/Sloth/AutoSave_EntranceHall_2012_7_30_3_4_20_0.sav ---------
WARNING: particle system 0 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_short_3 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_short_3 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_short_3 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_short_3 does not exist anymore!
-------- END SAVE ---------
-------- BEGIN SAVE TO: C:\Users\Bertieboy\Documents/Amnesia/Main/Sloth/AutoSave_EntranceHall_2012_7_30_3_4_42_0.sav ---------
WARNING: particle system 0 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_4 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_5 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_6 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_7 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_8 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_9 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_12 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_short_1 does not exist anymore!
WARNING: particle system 0 in chandelier_simple_short_3 does not exist anymore!
WARNING: particle system 1 in chandelier_simple_short_3 does not exist anymore!
WARNING: particle system 2 in chandelier_simple_short_3 does not exist anymore!
WARNING: particle system 3 in chandelier_simple_short_3 does not exist anymore!
-------- END SAVE ---------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 425 ms
Entities: 74 ms
Compilation: 0 ms
Total: 505 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 26.342613
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving main config.
Saving user config.
Deleting game modules.
'LuxInputHandler'
'LuxHelpFuncs'
'LuxSaveHandler'
'LuxScriptHandler'
'LuxProgressLogHandler'
'LuxMapHandler'
'LuxMapHelper'
'LuxPlayer'
'LuxInsanityHandler'
'LuxDebugHandler'
'LuxEffectRenderer'
'LuxMusicHandler'
'LuxMusicHandler'
'LuxEffectHandler'
'LuxCompletionCountHandler'
'LuxGlobalDataHandler'
'LuxHintHandler'
'LuxPostEffectHandler'
'LuxPreMenu'
'LuxDebugHandler'
'LuxInventory'
'LuxJournal'
'LuxCredits'
'LuxLoadScreenHandler'
Deleting config files.
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!

|--Memory Manager Report-------------------------------|
|
| No memory leaks detected. Memory left: 0
|
|------------------------------------------------------|


So if you can, please help me however you can, since it quite frustrating not being able to play the game.


Oh geez, I've got to be the stupidest person alive.. It seems like the setting Parallax was messing with me, no idea how that could change everything. Not even sure I've enabled it
(This post was last modified: 07-30-2012, 02:37 AM by Berti.)
07-30-2012, 02:26 AM
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plutomaniac Offline
Super Moderator

Posts: 6,368
Threads: 45
Joined: May 2011
Reputation: 183
#2
Solved: 8 Years, 8 Months, 4 Weeks ago RE: OpenGL-issues with Amnesia

I wish I had your system...
07-30-2012, 07:54 PM
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