Hi guys,
So i've got an issue with Amnesia when recording with Dxtory. I've spoken to the developer of Dxtory and he says it is not his software, but probably some memory leaks in a driver somewhere. I've tried Catalyst 12.4 and im currently using the latest (12.8). My graphics card is the HD6990.
I record at 60fps at 1920x1080 resolution and I can do that with all games stably, except Amnesia. For some reason after about 4-5 minutes of recording perfectly fine, Amnesia stops responding.
Dxtory actually keeps on recording while the game has stopped responding, so i have the background sound of the game still recording etc.
The only thing is, when i am not recording, the game works fine. So it is quite confusing. Seeing as every other game records fine with Dxtory, it leads me to think there is some instability either somewhere in the Amnesia game files (when working with dxtory) or some incompatibility along the line with my card, the graphics drivers, the game and the recording software combined! (if this can be patched your end that would be great)
I've tried everything in terms of changing resolution, turning off all the in game post processing effects, changing recording settings and pretty much everything i can think of to try and stabilise the situation.
So what i'm asking is...does anyone have any idea what could possibly cause this game to crash when using recording software?
Thanks!
I'll attach the HPL Log (even though it doesn't show anything because i have to end task the game when it is frozen)
Version 1.20
-------- THE HPL ENGINE LOG ------------
Engine build ID 20101021192547
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------
Initializing Graphics Module
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Init lowlevel graphics: 1920x1080 bpp:32 fs:1 ms:0 gpufmt:2 cap:'Amnesia - The Dark Descent - Loading...' pos
-1x-1)
Setting video mode: 1920 x 1080 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: AMD Radeon HD 6900 Series
Version: 4.2.11762 Compatibility Profile Context
Max texture image units: 16
Max texture coord units: 16
Max user clip planes: 8
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 4.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 1
OGL ATIFragmentShader: 1
Setting up G-Bugger: type: 0 texturenum: 3
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
--------------------------------------------------------
Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0. Generic Software on Speakers (Realtek High Definition Audio)(OpenAL default)
1. Generic Software on Realtek Digital Output(Optical) (Realtek High Definition Audio)
2. Generic Software on Realtek Digital Output (Realtek High Definition Audio)
Trying to open device 'Generic Software on Speakers (Realtek High Definition Audio)'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
--------------------------------------------------------
Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------
User Initialization
--------------------------------------------------------
--------------------------------------------------------
Game Running
--------------------------------------------------------
-------- Loading map 'menu_bg.map' ---------
Cache Loading: 470 ms
Entities: 92 ms
Compilation: 1 ms
Total: 568 ms
Meshes created: 26
Bodies created: 5
-------- Loading complete ---------
Setting profile: 'Rem4g' Path: 'C:\Users\Will Gray\Documents/Amnesia/Main/Rem4g/'
-------- BEGIN LOAD FROM C:\Users\Will Gray\Documents/Amnesia/Main/Rem4g/AutoSave_EntranceHall_2012_9_3_1_30_16_0.sav ---------
LOADING SAVE GAME!
-------- Loading map '02_entrance_hall.map' ---------
Cache Loading: 904 ms
Entities: 439 ms
Compilation: 12 ms
Total: 1388 ms
Meshes created: 123
Bodies created: 43
-------- Loading complete ---------
WARNING: Could not find player start node ''
ERROR: StartPos '' does not exist!
-------- END LOAD ---------