| Wapez   Senior Member
 
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			| RE: [Theory] Drastic dark areas? 
 
				Oh yeah, that's right. Well I guess using boxlights and particles would be the way to fix it.
			 
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	| 10-15-2012, 08:43 PM |  | 
	
		| FlawlessHappiness   Posting Freak
 
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			| RE: [Theory] Drastic dark areas? 
 
				Isn't global fog ok? Since the darkness should come creeping all over the levels...
			 
 Trying is the first step to success. |  | 
	| 10-15-2012, 08:56 PM |  | 
	
		| The chaser   Posting Freak
 
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			| RE: [Theory] Drastic dark areas? 
 
				But if it changed abruptly it would be... too much fast. Nope. What is called is a slow releasing of the mortal dust from the unknown, and a darkness going to eat the player's soul...
 I feel philosophical today.
 
                               THE OTHERWORLD (WIP) ![[Image: k6vbdhu]](http://tinyurl.com/k6vbdhu)  
Aculy iz dolan. |  | 
	| 10-15-2012, 09:02 PM |  |