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[Theory] Drastic dark areas?
Wapez Offline
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#21
RE: [Theory] Drastic dark areas?

Oh yeah, that's right. Well I guess using boxlights and particles would be the way to fix it.

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10-15-2012, 08:43 PM
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FlawlessHappiness Offline
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#22
RE: [Theory] Drastic dark areas?

Isn't global fog ok? Since the darkness should come creeping all over the levels...

Trying is the first step to success.
10-15-2012, 08:56 PM
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The chaser Offline
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#23
RE: [Theory] Drastic dark areas?

But if it changed abruptly it would be... too much fast. Nope. What is called is a slow releasing of the mortal dust from the unknown, and a darkness going to eat the player's soul...

I feel philosophical today.

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Aculy iz dolan.
10-15-2012, 09:02 PM
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