Reminiscity
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RE: Acies Random things
(05-25-2012, 12:52 PM)Acies Wrote: Hi!
Figured I'd make a post here uploading random things I might make. Could be skyboxes, terrain or models.
Terrain:
Grunt placed in it for reference (Scale it yourself).
Grass & Mountains:
Download link: http://dl.dropbox.com/u/20790433/Kalkon.zip
Models:
Moss & Gravestone:
Download link: http://dl.dropbox.com/u/20790433/MossyStuff.zip
Wall example:
Download link: http://dl.dropbox.com/u/20790433/Tutoria...nments.zip
Animations:
Download link:
http://dl.dropbox.com/u/20790433/GirlByH...imated.zip
Has a "walk" and "point at stuff" animation. Hermoor did the model & texture. I did the animations. Please make sure to credit Hermoor as well for this model :>
Other:
Make your own painting kit:
Download link: http://dl.dropbox.com/u/20790433/ToolKit...inting.zip
Simply replace the gray area with your image. "psd" file for photshop users/"dds" for gimp. No need to credit me for this one.
I'd appreciate if I was credited when using anything. You are free to modify the textures or the geometry of the models. The users "Elven" and "BlingBoyOto" does not have my consent in using my models.
Enjoy!
Thanks man the girl will come in handy in my new story. I was wondering if you could make her skin not glow in the dark? or maybe tell me how to do it? I was foolin around with the .mat file in the material editor and unchecked specular and illumination but that doesn't seem to work.
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01-06-2013, 04:08 AM |
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Acies
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RE: Acies Random things
The illumination is what makes her glow. Try unchecking it and then go to file->save. Perhaps it could have been something as simple as forgetting to save? :]
Good luck!
ジ
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01-07-2013, 10:50 AM |
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PutraenusAlivius
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RE: Acies Random things
How many poly's/tris for the Terrain thing? Because if it's large, i'm gonna kill you.
"Veni, vidi, vici."
"I came, I saw, I conquered."
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02-22-2013, 10:47 AM |
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Acies
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RE: Acies Random things
It's a very high polycount : ]
Edit: 25k tris.
Edit2: Updated main post with A parcel for Emaline models and link to "ModelShoppe".
ジ
(This post was last modified: 02-22-2013, 02:36 PM by Acies.)
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02-22-2013, 02:18 PM |
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plutomaniac
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RE: Acies Random things
Acies, about the cinematic girl: does the player gets afraid when looking at it (you know like a normal monster which leads to sanity going down)?
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02-22-2013, 11:49 PM |
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Acies
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RE: Acies Random things
(02-22-2013, 11:49 PM)plutomaniac Wrote: Acies, about the cinematic girl: does the player gets afraid when looking at it (you know like a normal monster which leads to sanity going down)? Yes. It's basically a grunt without an attack animation - so it can't attack :]
ジ
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02-23-2013, 01:08 AM |
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plutomaniac
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RE: Acies Random things
Is there a way to avoid the player getting scared? I mean, create an entity that moves even straight just for a cinematic effect. Have you seen at the AAMFP latest trailer that man that walks in front of you? That.
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02-23-2013, 01:20 AM |
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Acies
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RE: Acies Random things
Yeah, you could possibly set the walk animation as a moveobject.. Ergo rename the "walk.dae_anim" to "walk.dae" and import that into the Modeleditor. Then make a moveobject of it and script it to move.
If that doesn't work the whole animation "walk+movement" has to be animated in Maya and then imported as a object subtype static.
ジ
(This post was last modified: 02-23-2013, 03:38 AM by Acies.)
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02-23-2013, 03:38 AM |
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plutomaniac
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RE: Acies Random things
Alright, when I decide to implement that I'll try these. Thanks Acies. Hopefully the first method which is simple will work.
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02-23-2013, 12:25 PM |
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The chaser
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RE: Acies Random things
Thanks for the Painting Tool kit. It has been really useful for The Otherworld
I'm not going to forget to credit you
THE OTHERWORLD (WIP)
Aculy iz dolan.
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03-30-2013, 05:33 PM |
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