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Project C.A.R.S.
Nice Offline
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#31
RE: Project C.A.R.S.

(04-13-2013, 04:31 PM)Naked? No Wrote: I don't care whether the trees look flat or not. It's not like you are going to notice stuff like that when you play the game on high speeds.

who cares about cars and stuff

Trees are important!


Sorry but we cannot change your avatar as the new avatar you specified is too big. The maximum dimensions are 80x80 (width x height)
04-13-2013, 04:55 PM
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Ghieri Offline
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#32
RE: Project C.A.R.S.

No one says it looks bad. That's just what the devs are doing to make it so their game doesn't "OMGSPLODE" from all of the polygons.

[Image: tumblr_n6m5lsQThQ1qc99nxo1_250.gif]
04-13-2013, 09:01 PM
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Deep One Offline
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#33
RE: Project C.A.R.S.

(04-13-2013, 04:55 PM)Dogfood Wrote:
(04-13-2013, 04:31 PM)Naked? No Wrote: I don't care whether the trees look flat or not. It's not like you are going to notice stuff like that when you play the game on high speeds.

who cares about cars and stuff

Trees are important!

Yep, I just watch trees and think: "Man, how logic it is!"
04-13-2013, 10:59 PM
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CorinthianMerchant Offline
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#34
RE: Project C.A.R.S.

Gothic Farmville III.

Still hasn't gotten over the loss of wubwub...
04-14-2013, 12:16 AM
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Googolplex Offline
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#35
RE: Project C.A.R.S.

Another new trailer:



(This post was last modified: 10-30-2013, 09:42 PM by Googolplex.)
04-19-2013, 08:22 PM
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Googolplex Offline
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#36
RE: Project C.A.R.S.

The game is now close to alpha build 600.
Some new screenshots by the community:

[Image: wcz6z77h.jpg]

[Image: 3i89bb4s.jpg]

[Image: wdrkxiib.jpg]

[Image: cqdiznzd.jpg]
10-30-2013, 09:55 PM
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Red Offline
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#37
RE: Project C.A.R.S.

This is kinda like Forza or Gt but for pc. It's unfair how consoles own the almost the whole "driving simulator" genre for themselves.

EDIT: Oh snap, looks like this game is also coming to consoles too.
(This post was last modified: 11-13-2013, 06:15 PM by Red.)
11-13-2013, 06:05 PM
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Googolplex Offline
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#38
RE: Project C.A.R.S.

(11-13-2013, 06:05 PM)Pyöveli Wrote: This is kinda like Forza or Gt but for pc. It's unfair how consoles own the almost the whole "driving simulator" genre for themselves.

EDIT: Oh snap, looks like this game is also coming to consoles too.

Project C.A.R.S. is a multi-platform game, but primarly focused on PC.
This is the reason for the brillant graphics.

It's in developement since September 2011, and will be released in the end of 2014. The budget is very small (community financed) so it's hard to get a lot of car licenses. But as you can see it's definitely not a conventional racing simulator - there's also a track in snow planned through the alps. Can't imagine how awesome it would be to drive an old Formula-1 car in snow at night.

New trailer:


(This post was last modified: 07-17-2014, 04:36 PM by Googolplex.)
11-13-2013, 06:25 PM
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Tiger Away
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#39
RE: Project C.A.R.S.

(03-04-2012, 11:10 PM)Kman Wrote: I wouldn't really call it immersive... But it's damn impressive. The graphics look photo realistic, and the physics look stunning too. Nice find Smile

wait... kman posted this? Really?
11-13-2013, 09:04 PM
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Rahix Offline
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#40
RE: Project C.A.R.S.

Nice Graphics & Realistic environment. Great, Project CARS! I like it.
12-09-2013, 04:07 PM
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