RE: [2015] What Are You Working On? Community Screenshots & Videos
Hm, I would suggest you fix the roof in the Upsilon pic. There's nothing worse than just a flat plan. Add welders, supports, pipes. I'd also add some floor based lights such as electrical_lamp (a very small, square lamp) as well as stripe decals.
"What you think is irrelevant" - A character of our time
RE: [2015] What Are You Working On? Community Screenshots & Videos
(04-22-2016, 09:10 PM)TheTieMan Wrote:
(04-22-2016, 08:59 PM)Arvuti Wrote:
It was a lot of fun to mess around with HPL tools again, after last using the editor way back in 2011 when Amnesia modding was all the craze
Too bad it's just a test, are you going to work on a mod though?
I dunno, I just am not a fan of how monsters act in SOMA. Unless I am missing something, the "default state" monsters are literally braindead, no matter how much I force them through the script by manually setting their agression to maximum & revealing the players location to the agent, theres like 1 in 10 chance the monster actually bothers to start chasing the player
By the end of this test I was already starting to get the hang of using the SOMA assets, so if I did start a new project i'd most likely could make it look way better...but university & wanting to work on my own games are really the main things holding me back