So Quitter works now, which reveals that Insanity is also broken.
I picked up the last note again, hoping that the game might realize that all other achievements are unlocked but that didn't work. Restarting the game didn't help either.
(12-20-2016, 10:39 AM)nebej Wrote: Weird that it unlocked after just 3 notes. Could you upload your save file and config file I can check what went wrong?
I meant that the achievement unlocked 3 notes earlier than I expected. But apparently those last 3 "notes" were diary entries which don't count. I somehow assumed that it's required to pick up all the scattered pieces of paper.
So nevermind all that. False alert.
Oh, and I forgot to mention that I'm greeted by this message every time I start Justine from the launcher:
I tried deleting all configs and saves from Documents but that didn't help. Verifying the game files had no effect either.
The game works normal though and keeps all my settings. It never reverts to any defaults.
Here are the contents of ptest_main_init.cfg, in case that helps.
<ConfigFiles
Resources = "resources.cfg"
Materials = "ptest_materials.cfg"
Game = "config/ptest_game.cfg"
Menu = "config/ptest_menu.cfg"
PreMenu = "config/ptest_pre_menu.cfg"
Demo = "config/demo.cfg"
DefaultMainSettings = "config/default_main_settings.cfg"
DefaultMainSettingsLow = "launcher/default_main_settings_low.cfg"
DefaultMainSettingsMedium = "launcher/default_main_settings_medium.cfg"
DefaultMainSettingsHigh = "launcher/default_main_settings_high.cfg"
DefaultUserSettings = "config/default_user_settings.cfg"
DefaultUserKeys = "config/default_user_keys.cfg"
DefaultBaseLanguage = "base_english.lang"
DefaultGameLanguage = "english.lang"
/>
<Directories
MainSaveFolder = "Main"
BaseLanguageFolder = "config/"
GameLanguageFolder = "config/lang_ptest/"
CustomStoryPath = "custom_stories"
/>
<Variables
GameName = "Amnesia - Justine -"
/>
<StartMap
File = "01_cells.map"
Folder = "maps/ptest/"
Pos = "PlayerStartArea_1"
/>