Zanderat
Member
Posts: 112
Threads: 3
Joined: Aug 2010
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-27-2010, 11:23 PM)Kein Wrote: (09-27-2010, 09:00 PM)sgi Wrote: All-right, everyone!
Here, I present you the most advanced shader ever created for Amnesia: The Dark Descent by Frictional Games!
Feel the power of the real shadow distorting and parallax occlusion mapping with eye-vector clamping for minimizing slope artefacts!
https://docs.google.com/leaf?id=0B4u3BAU...y=CKyfz_oD
P.S. Don't forget to change ParallaxQuality="1" and GBufferType="1" in main_settings.cfg in Documents/Amnesia folder.
https://docs.google.com/[...]
You are amazing, dude. You sharing a ~3Kb file via Google.Docs, which always on HTTPS and requires gmail account as well.
...
... ???? I downloaded no problem.
|
|
09-28-2010, 01:53 AM |
|
sgi
Junior Member
Posts: 19
Threads: 0
Joined: Dec 2007
Reputation:
1
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-27-2010, 10:48 PM)CHANCEPHOENIX Wrote: Well , I"ve tried , but apart from a few framedrops i didn"T noticed much ....
maybe it"S just me , but the only thing that DOES look better is POM :
http://i56.tinypic.com/2yox0jr.jpg
Yes, as I write before, It is very hard to find shadows and to see their distortion. If you want to see it - start game from the beginning (like screenshot), take a chair in the room (behind the player in the screenshot) and place it in front of the window (they are on the left in screenshot).
Maybe I should release only POM angle fix. Without shadows.
|
|
09-28-2010, 06:44 AM |
|
Licaon_Kter
Junior Member
Posts: 48
Threads: 4
Joined: Apr 2009
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-27-2010, 11:23 PM)Kein Wrote: https://docs.google.com/[...]
You are amazing, dude. You sharing a ~3Kb file via Google.Docs, which always on HTTPS and requires gmail account as well.
...
... it does not require anything
|
|
09-28-2010, 07:07 AM |
|
CHANCEPHOENIX
Member
Posts: 193
Threads: 5
Joined: Sep 2010
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-28-2010, 06:44 AM)sgi Wrote: (09-27-2010, 10:48 PM)CHANCEPHOENIX Wrote: Well , I"ve tried , but apart from a few framedrops i didn"T noticed much ....
maybe it"S just me , but the only thing that DOES look better is POM :
http://i56.tinypic.com/2yox0jr.jpg
Yes, as I write before, It is very hard to find shadows and to see their distortion. If you want to see it - start game from the beginning (like screenshot), take a chair in the room (behind the player in the screenshot) and place it in front of the window (they are on the left in screenshot).
Maybe I should release only POM angle fix. Without shadows.
Ah , I see ...
I misunderstood this fix , cuz i thought it would enable to cast dynamic realtime shadows from EVERY single lightscource (like candles) in the game.
Still , i'm verry happy with your fix/mod , cuz it makes the game look much more realistic.
Good job , and thanx again
|
|
09-28-2010, 11:20 AM |
|
Deu sex
Member
Posts: 219
Threads: 26
Joined: Sep 2010
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
with the new update of the game, the parallax quality line have benn deleted.
|
|
09-28-2010, 02:09 PM |
|
Kein
Posting Freak
Posts: 1,444
Threads: 22
Joined: Sep 2010
Reputation:
25
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
Zanderat
Licaon_Kter
A blessing indeed, coz it ask for me to login here and does not allow to proceed without...
That's exactly why there is such things as http://www.sendspace.com
|
|
09-28-2010, 03:26 PM |
|
CHANCEPHOENIX
Member
Posts: 193
Threads: 5
Joined: Sep 2010
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-28-2010, 02:09 PM)Deu sex Wrote: with the new update of the game, the parallax quality line have benn deleted.
so ?
skip the update ?
or ....can we edit it afterwards ?
|
|
09-28-2010, 05:36 PM |
|
Deu sex
Member
Posts: 219
Threads: 26
Joined: Sep 2010
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
(09-28-2010, 05:36 PM)CHANCEPHOENIX Wrote: (09-28-2010, 02:09 PM)Deu sex Wrote: with the new update of the game, the parallax quality line have benn deleted.
so ?
skip the update ?
or ....can we edit it afterwards ?
i dont know, i think we can still add the line, but i dont know if it will still works.
actually, i'm too lazy to give it a try !
|
|
09-28-2010, 05:39 PM |
|
CHANCEPHOENIX
Member
Posts: 193
Threads: 5
Joined: Sep 2010
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
oh , well ..i don"T wanna sacrifice the pom-effect for some little bugs ...
|
|
09-28-2010, 05:47 PM |
|
PissedOffUser
Junior Member
Posts: 31
Threads: 2
Joined: Sep 2010
Reputation:
0
|
RE: HOW TO HAVE A BETTER TEXTURE RENDERING IN AMNESIA !
Whats the difference ? Ground looks different ? Thats it ?!
|
|
09-28-2010, 09:40 PM |
|
|