Facebook Twitter YouTube Frictional Games | Forum | Privacy Policy | Dev Blog | Dev Wiki | Support | Gametee


Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
help?
phoenixlk27 Offline
Junior Member

Posts: 2
Threads: 1
Joined: Nov 2010
Reputation: 0
#1
Solved: 8 Years, 9 Months ago help?

i'm trying to run amnesia on my laptop, but it's a good laptop and can run a lot of games. my system does meet the amnesia minimum requirements and everything. i've heard though that intel processors have trouble with the game for some reason. is there a program or driver i can download to make this game work? could i turn off shaders or something somehow? here is the hpl thing that i get when i try to run the game.

-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: 3D-Analyze v2.3 - http://www.tommti-systems.com
Version: 2.1.0 - Build 8.15.10.2226
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 2
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 8
Max color render targets: 8
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20 - Intel Build 8.15.10.2226
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
ATTENTION: System does not support const arrays in glsl!
ERROR: Frame buffer 'Deferred_GBuffer_Main' is not complete! Format is unsupported!
ERROR: Could not create frame buffer for Deferred renderer type: 0!
FATAL ERROR: Renderer #0 could not be initialized! Make sure your graphic card drivers are up to date. Check log file for more information.


i really wanna play this game- please help
11-16-2010, 02:33 AM
Find
davva Offline
Member

Posts: 95
Threads: 1
Joined: Oct 2010
Reputation: 0
#2
Solved: 8 Years, 9 Months ago RE: help?

some integraded graphics card doesn't work, i hope you can get some sort of help.

bump^

11-16-2010, 07:29 AM
Find
jens Offline
Frictional Games

Posts: 4,093
Threads: 199
Joined: Apr 2006
Reputation: 202
#3
Solved: 8 Years, 9 Months ago RE: help?

It seems you have an integrated intel graphics chip, which is not able to run the game. You'll need graphics from ATI or NVIDIA I'm afraid to run the game.
11-16-2010, 08:02 AM
Website Find
phoenixlk27 Offline
Junior Member

Posts: 2
Threads: 1
Joined: Nov 2010
Reputation: 0
#4
Solved: 8 Years, 9 Months ago RE: help?

(11-16-2010, 08:02 AM)jens Wrote: It seems you have an integrated intel graphics chip, which is not able to run the game. You'll need graphics from ATI or NVIDIA I'm afraid to run the game.

can i do that for a laptop? i would love to just buy a graphics card because i don't have the money right now to get a desktop computer. i would gladly buy an ATI or NVIDIA if that's possible without spending an additional 700 dollars to build my computer.
11-17-2010, 12:40 AM
Find
Kein Offline
Posting Freak

Posts: 1,444
Threads: 22
Joined: Sep 2010
Reputation: 25
#5
Solved: 8 Years, 9 Months ago RE: help?

Contact your vendor and ask if you can install separate GFX card.

"Avoid Capture"
Bugs/Tricks Gallery:
1 | 2 | 3
11-17-2010, 01:53 AM
Find




Users browsing this thread: 1 Guest(s)