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		| Sexbad   Posting Freak
 
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			| The End of Us 
 
				A small but incredibly well-designed flash game made in 48 hours for some competition.  I urge you to play it before reading the summary at the bottom of the page.http://www.the-end-of-us.com/
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	| 02-10-2011, 02:44 AM |  |  
	
		| Tanshaydar   From Beyond
 
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			| RE: The End of Us 
 
				Cool.Considering when 4+ years of work concludes terrible game designs, just 48 hours is something to be ashamed of for some people.
 
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	| 02-10-2011, 03:03 AM |  |  
	
		| kailip   Member
 
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			| RE: The End of Us 
 
				wow. that was good, man.
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	| 02-10-2011, 03:09 AM |  |  
	
		| Sel   Senior Member
 
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			| RE: The End of Us 
 
				This is probably one of the most absolutely adorable things I've seen posted on this forum.
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	| 02-10-2011, 03:57 AM |  |  
	
		| mattwestwick   Member
 
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			| RE: The End of Us 
 
				Oh wow it's so beautiful.
 Needs more violence and nudity.
 Also how many people died when the comet hit earth?
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	| 02-10-2011, 12:19 PM |  |  
	
		| hollowleviathan   Posting Freak
 
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			| RE: The End of Us 
 
				 (02-10-2011, 12:19 PM)mattwestwick Wrote:  Also how many people died when the comet hit earth? |  |  
	| 02-10-2011, 11:50 PM |  |  
	
		| Doctorcheese   Senior Member
 
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			| RE: The End of Us 
 
				This would have been so epic narrated by Morgan Freeman...
			 
 ''Sick, twisted child... You'll burn for this!''
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	| 02-12-2011, 10:06 PM |  |  
	
		| Sexbad   Posting Freak
 
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			| RE: The End of Us 
 
				No, just no.  Go away.
 This was designed to show how stories can be told in games unconventionally, without writing or cutscenes.  Instead, it uses non-verbal communication as you connect with Orange Comet by trying to interpret what it's doing.  Having narration would completely ruin the idea.
 
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	| 02-12-2011, 10:26 PM |  |  
	
		| Theoryra   Junior Member
 
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			| RE: The End of Us 
 
				I cannot express how interesting and intelligent this idea and game design is, i really appreciated the experience, i've played it 3 times now. They have indeed something great at their hands that might improve gameplay. What i wonder is, will they know what to do with this little brilliant thing they have?May you forgive me for my bad english.
 My regards.
 
				
(This post was last modified: 02-14-2011, 04:10 PM by Theoryra.)
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	| 02-14-2011, 03:56 PM |  |  
	
		| Taken6243   Junior Member
 
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			| RE: The End of Us 
 
				That's a really great idea. 
 The orange comet reminds me of Alyx Vance from Half-Life in a way; a character that I got attached through not by dialogue, but by action. In a video-game, a player can become attached to the most abstract object. Heck, when I was playing Amnesia, I even got attached to the lantern.
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	| 02-14-2011, 11:03 PM |  |  |