HyperEye 
 
 
		
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Shadow and Lighting Effects Stopped Working 
			 
			
				I have had the Penumbra Collection installed since the first Humble Indie Bundle and I have enjoyed it very much. I have purchased Amnesia as well and I intend to play though it when I complete the Penumbra series. So far I have played through Overture and part of Black Plague. Yesterday I performed a routine update (emerge world) on my Gentoo system. A few packages were updated including python and xorg-server. After this update I am having some issues in Black Plague. Many of the lighting and shadow effects have stopped working. Amnesia and other games seem to be working fine. 
A perfect place to see the issue is in the room that fills with blood during the nightmare sequence. When you enter the room light should be shining through the fan onto the wall and the spinning fan blades should cast a shadow. I am no longer seeing that light or the blades. As matter of fact, the room is very dark and I cannot see the switch overhead that is usually visible. Here is a screenshot of this:
 http://www.huntsvegas.org/screenshots/Pe...-nvbug.png
The wall to the right in that shot should have a good bit of light shining onto it. After you turn the handle above and this area fills with blood you should be able to see the switch without a flashlight but it is now completely dark under there:
 http://www.huntsvegas.org/screenshots/Pe...nvbug2.png
This issue is affecting many other areas of the game.
 
I regularly record videos of games in Linux for Youtube and I recorded this sequence last week in which you can see it clearly working correctly on this same machine:
 http://www.youtube.com/watch?v=mgsKA5oTc1c
The machine is a Gentoo AMD64 with an Nvidia 9800GTX+. It is running 2.6.37-gentoo kernel, uses xorg-server 1.9.4 with nvidia-drivers 260.19.36. That is the same driver being used in the video above.
 
There are a bunch of warnings and errors in my hpl.log and I am wondering if they might point to the problem. Here are the important parts:
 Initializing Graphics Module 
-------------------------------------------------------- 
 Init low level graphics 
 Setting video mode: 1680 x 1050 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 32 
  Max texture coord units: 8 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 16 
  Multisampling: 1 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 1 
  NV Register Combiners Stages: 8 
  ATI Fragment Shader: 0 
 Creating graphic systems 
  Creating Renderer2D 
  Renderer2D created 
  Creating Renderer3D 
   Load Renderer3D gpu programs: 
    Extrude 
    Diffuse Vertex 
    Diffuse Fragment 
    Fog 
   Creating fog textures: Solid Additive Alpha  
   init sky box 
  Renderer3D created 
 Creating screen buffers size 1680.000000 : 1050.000000 
 Creating programs 
  RendererPostEffects created 
 Adding engine materials 
--------------------------------------------------------
  
User Initialization 
-------------------------------------------------------- 
Initializing Penumbra: Black Plague 
  Version    $Rev: 3012 $ 
  Date    $Date: 2010-02-06 22:44:48 +0000 $ 
Checking Supported Profiles 
  Profile CG_PROFILE_VP20 is supported 
  Profile CG_PROFILE_FP20 is supported 
  Profile CG_PROFILE_VP30 is supported 
  Profile CG_PROFILE_FP30 is supported 
  Profile CG_PROFILE_VP40 is supported 
  Profile CG_PROFILE_FP40 is supported 
  Profile CG_PROFILE_ARBVP1 is supported 
  Profile CG_PROFILE_ARBFP1 is supported 
  Profile CG_PROFILE_GLSLV is supported 
  Profile CG_PROFILE_GLSLF is supported 
  Profile CG_PROFILE_GLSLC is supported 
Trying to load vertex program! 
Success! 
All set up done, starting game! 
-------------------------------------------------------- 
 
Game Running 
-------------------------------------------------------- 
Loading collada for 'maps/level12_mental_realm.dae' took: 488 ms 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
ERROR: Couldn't create SoundEntity 'weapon_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_flesh_hit' 
ERROR: Couldn't create SoundEntity 'weapon_flesh_hit_poke.snt' 
WARNING: Couldn't preload sound 'weapon_flesh_hit_poke' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Bone 'joint8' is not attached to skin! 
WARNING: Bone 'joint7' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
WARNING: Bone 'joint1' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist! 
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: No shapes for sub mesh 'propellerShape' with group: '' 
ERROR: Couldn't find game element for entity 'propellerlarge01' 
ERROR: Couldn't find particle system file 'particle_imp_metal.ps' 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
ERROR: Couldn't create SoundEntity 'weapon_spider_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_spider_flesh_hit' 
ERROR: Couldn't create SoundEntity 'weapon_spider_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_spider_flesh_hit' 
WARNING: Bone 'Teeth08End' is not attached to skin! 
WARNING: Bone 'Teeth04End' is not attached to skin! 
WARNING: Bone 'Teeth01End' is not attached to skin! 
WARNING: Bone 'Teeth07End' is not attached to skin! 
WARNING: Bone 'Teeth02End' is not attached to skin! 
WARNING: Bone 'Teeth06End' is not attached to skin! 
WARNING: Bone 'Teeth03End' is not attached to skin! 
WARNING: Bone 'Teeth05End' is not attached to skin! 
WARNING: Could not find billboard wallvoid_ray03 
WARNING: Could not find billboard wallvoid_ray03 
WARNING: Could not find billboard wallvoid_ray04 
WARNING: Could not find billboard wallvoid_halo3 
WARNING: Could not find billboard wallvoid_halo4 
WARNING: Could not find billboard wallvoid_ray04 
Rebuilding node connections and saving to 'maps/level12_mental_realm_Rockworm.nodes' 
ERROR: Couldn't save XML file maps/level12_mental_realm_Rockworm.nodes 
WARNING: Couldn't find sound entity 'nooseflame' 
--------------------------------------------------------
 
Let me know if there is anything more I can provide to help resolve this issue. Thanks.
			  
			
			
			
				
(This post was last modified: 04-21-2012, 04:38 AM by HyperEye.)
 
				
			 
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	| 02-19-2011, 01:58 PM  | 
	
		
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		Urkle 
 
 
		
			FG - Associate 
			
			
			
 
			
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RE: Shadow and Lighting Effects Stopped Working 
			 
			
				My first suggestion would be to install libCG on your system and remove the included libCG in the penumbra lib/ folders. 
 
For Penumbra all the shaders go through nvidia's CG library, where as in Amnesia we are using OpenGL's GLSL.
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 02-19-2011, 06:35 PM  | 
	
		
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		HyperEye 
 
 
		
			Junior Member 
			
			
			
 
			
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RE: Shadow and Lighting Effects Stopped Working 
			 
			
				I thought about that and I already had nvidia-cg-toolkit installed but the libs were 64-bit and that package doesn't seem to provide a multilib solution. There is a bug on the Gentoo bug tracker for that issue:  http://bugs.gentoo.org/show_bug.cgi?id=262477
I went ahead and pulled down the 32-bit version of the package that matched the version installed by portage and I dropped the precompiled libs into the lib directory in the BlackPlague folder. That resulted in:
 ./blackplague.bin: /opt/PenumbraCollection/BlackPlague/lib/libCgGL.so: no version information available (required by ./blackplague.bin) 
./blackplague.bin: /opt/PenumbraCollection/BlackPlague/lib/libCg.so: no version information available (required by ./blackplague.bin)
 
The issue remains unchanged. Thanks for your assistance so far.
			  
			
			
			
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	| 02-19-2011, 08:57 PM  | 
	
		
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		HyperEye 
 
 
		
			Junior Member 
			
			
			
 
			
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RE: Shadow and Lighting Effects Stopped Working 
			 
			
				I tried running the game on my laptop running Fedora 13 and it is exhibiting the same issue. 
# uname -a 
Linux laptoplx.woodnet 2.6.34.7-66.fc13.x86_64 #1 SMP Wed Dec 15 07:04:30 UTC 2010 x86_64 x86_64 x86_64 GNU/Linux
  
# cat /proc/driver/nvidia/version  
NVRM version: NVIDIA UNIX x86_64 Kernel Module  260.19.29  Wed Dec  8 12:08:56 PST 2010 
GCC version:  gcc version 4.4.5 20101112 (Red Hat 4.4.5-2) (GCC)
  
# cat /proc/driver/nvidia/cards/0  
Model:           GeForce 8200M
  
# glxinfo 
name of display: :0.0 
display: :0  screen: 0 
direct rendering: Yes 
server glx vendor string: NVIDIA Corporation 
server glx version string: 1.4 
server glx extensions: 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,  
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,  
    GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,  
    GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,  
    GLX_ARB_create_context_robustness, GLX_ARB_multisample,  
    GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB 
client glx vendor string: NVIDIA Corporation 
client glx version string: 1.4 
client glx extensions: 
    GLX_ARB_get_proc_address, GLX_ARB_multisample, GLX_EXT_visual_info,  
    GLX_EXT_visual_rating, GLX_EXT_import_context, GLX_SGI_video_sync,  
    GLX_NV_swap_group, GLX_NV_video_out, GLX_SGIX_fbconfig, GLX_SGIX_pbuffer,  
    GLX_SGI_swap_control, GLX_EXT_swap_control, GLX_ARB_create_context,  
    GLX_ARB_create_context_profile, GLX_NV_float_buffer,  
    GLX_ARB_fbconfig_float, GLX_EXT_fbconfig_packed_float,  
    GLX_EXT_texture_from_pixmap, GLX_EXT_framebuffer_sRGB,  
    GLX_NV_present_video, GLX_NV_copy_image, GLX_NV_multisample_coverage,  
    GLX_NV_video_capture, GLX_EXT_create_context_es2_profile,  
    GLX_ARB_create_context_robustness 
GLX version: 1.4 
GLX extensions: 
    GLX_EXT_visual_info, GLX_EXT_visual_rating, GLX_SGIX_fbconfig,  
    GLX_SGIX_pbuffer, GLX_SGI_video_sync, GLX_SGI_swap_control,  
    GLX_EXT_swap_control, GLX_EXT_texture_from_pixmap, GLX_ARB_create_context,  
    GLX_ARB_create_context_profile, GLX_EXT_create_context_es2_profile,  
    GLX_ARB_create_context_robustness, GLX_ARB_multisample,  
    GLX_NV_float_buffer, GLX_ARB_fbconfig_float, GLX_EXT_framebuffer_sRGB,  
    GLX_ARB_get_proc_address 
OpenGL vendor string: NVIDIA Corporation 
OpenGL renderer string: GeForce 8200M G/PCI/SSE2 
OpenGL version string: 3.3.0 NVIDIA 260.19.29 
OpenGL shading language version string: 3.30 NVIDIA via Cg compiler 
OpenGL extensions: 
    GL_ARB_blend_func_extended, GL_ARB_color_buffer_float,  
    GL_ARB_compatibility, GL_ARB_copy_buffer, GL_ARB_depth_buffer_float,  
    GL_ARB_depth_clamp, GL_ARB_depth_texture, GL_ARB_draw_buffers,  
    GL_ARB_draw_elements_base_vertex, GL_ARB_draw_instanced,  
    GL_ARB_ES2_compatibility, GL_ARB_explicit_attrib_location,  
    GL_ARB_fragment_coord_conventions, GL_ARB_fragment_program,  
    GL_ARB_fragment_program_shadow, GL_ARB_fragment_shader,  
    GL_ARB_framebuffer_object, GL_ARB_framebuffer_sRGB,  
    GL_ARB_geometry_shader4, GL_ARB_get_program_binary,  
    GL_ARB_half_float_pixel, GL_ARB_half_float_vertex, GL_ARB_imaging,  
    GL_ARB_instanced_arrays, GL_ARB_map_buffer_range, GL_ARB_multisample,  
    GL_ARB_multitexture, GL_ARB_occlusion_query, GL_ARB_occlusion_query2,  
    GL_ARB_pixel_buffer_object, GL_ARB_point_parameters, GL_ARB_point_sprite,  
    GL_ARB_provoking_vertex, GL_ARB_robustness, GL_ARB_sampler_objects,  
    GL_ARB_seamless_cube_map, GL_ARB_separate_shader_objects,  
    GL_ARB_shader_bit_encoding, GL_ARB_shader_objects,  
    GL_ARB_shading_language_100, GL_ARB_shadow, GL_ARB_sync,  
    GL_ARB_texture_border_clamp, GL_ARB_texture_buffer_object,  
    GL_ARB_texture_compression, GL_ARB_texture_compression_rgtc,  
    GL_ARB_texture_cube_map, GL_ARB_texture_env_add,  
    GL_ARB_texture_env_combine, GL_ARB_texture_env_crossbar,  
    GL_ARB_texture_env_dot3, GL_ARB_texture_float,  
    GL_ARB_texture_mirrored_repeat, GL_ARB_texture_multisample,  
    GL_ARB_texture_non_power_of_two, GL_ARB_texture_rectangle,  
    GL_ARB_texture_rg, GL_ARB_texture_rgb10_a2ui, GL_ARB_texture_swizzle,  
    GL_ARB_timer_query, GL_ARB_transform_feedback2, GL_ARB_transpose_matrix,  
    GL_ARB_uniform_buffer_object, GL_ARB_vertex_array_bgra,  
    GL_ARB_vertex_array_object, GL_ARB_vertex_buffer_object,  
    GL_ARB_vertex_program, GL_ARB_vertex_shader,  
    GL_ARB_vertex_type_2_10_10_10_rev, GL_ARB_viewport_array,  
    GL_ARB_window_pos, GL_ATI_draw_buffers, GL_ATI_texture_float,  
    GL_ATI_texture_mirror_once, GL_S3_s3tc, GL_EXT_texture_env_add,  
    GL_EXT_abgr, GL_EXT_bgra, GL_EXT_bindable_uniform, GL_EXT_blend_color,  
    GL_EXT_blend_equation_separate, GL_EXT_blend_func_separate,  
    GL_EXT_blend_minmax, GL_EXT_blend_subtract, GL_EXT_compiled_vertex_array,  
    GL_EXT_Cg_shader, GL_EXT_depth_bounds_test, GL_EXT_direct_state_access,  
    GL_EXT_draw_buffers2, GL_EXT_draw_instanced, GL_EXT_draw_range_elements,  
    GL_EXT_fog_coord, GL_EXT_framebuffer_blit, GL_EXT_framebuffer_multisample,  
    GL_EXTX_framebuffer_mixed_formats, GL_EXT_framebuffer_object,  
    GL_EXT_framebuffer_sRGB, GL_EXT_geometry_shader4,  
    GL_EXT_gpu_program_parameters, GL_EXT_gpu_shader4,  
    GL_EXT_multi_draw_arrays, GL_EXT_packed_depth_stencil,  
    GL_EXT_packed_float, GL_EXT_packed_pixels, GL_EXT_pixel_buffer_object,  
    GL_EXT_point_parameters, GL_EXT_provoking_vertex, GL_EXT_rescale_normal,  
    GL_EXT_secondary_color, GL_EXT_separate_shader_objects,  
    GL_EXT_separate_specular_color, GL_EXT_shadow_funcs,  
    GL_EXT_stencil_two_side, GL_EXT_stencil_wrap, GL_EXT_texture3D,  
    GL_EXT_texture_array, GL_EXT_texture_buffer_object,  
    GL_EXT_texture_compression_latc, GL_EXT_texture_compression_rgtc,  
    GL_EXT_texture_compression_s3tc, GL_EXT_texture_cube_map,  
    GL_EXT_texture_edge_clamp, GL_EXT_texture_env_combine,  
    GL_EXT_texture_env_dot3, GL_EXT_texture_filter_anisotropic,  
    GL_EXT_texture_integer, GL_EXT_texture_lod, GL_EXT_texture_lod_bias,  
    GL_EXT_texture_mirror_clamp, GL_EXT_texture_object,  
    GL_EXT_texture_shared_exponent, GL_EXT_texture_sRGB,  
    GL_EXT_texture_swizzle, GL_EXT_timer_query, GL_EXT_transform_feedback2,  
    GL_EXT_vertex_array, GL_EXT_vertex_array_bgra, GL_IBM_rasterpos_clip,  
    GL_IBM_texture_mirrored_repeat, GL_KTX_buffer_region, GL_NV_blend_square,  
    GL_NV_conditional_render, GL_NV_copy_depth_to_color, GL_NV_copy_image,  
    GL_NV_depth_buffer_float, GL_NV_depth_clamp, GL_NV_explicit_multisample,  
    GL_NV_fence, GL_NV_float_buffer, GL_NV_fog_distance,  
    GL_NV_fragment_program, GL_NV_fragment_program_option,  
    GL_NV_fragment_program2, GL_NV_framebuffer_multisample_coverage,  
    GL_NV_geometry_shader4, GL_NV_gpu_program4, GL_NV_half_float,  
    GL_NV_light_max_exponent, GL_NV_multisample_coverage,  
    GL_NV_multisample_filter_hint, GL_NV_occlusion_query,  
    GL_NV_packed_depth_stencil, GL_NV_parameter_buffer_object,  
    GL_NV_parameter_buffer_object2, GL_NV_pixel_data_range,  
    GL_NV_point_sprite, GL_NV_primitive_restart, GL_NV_register_combiners,  
    GL_NV_register_combiners2, GL_NV_shader_buffer_load,  
    GL_NV_texgen_reflection, GL_NV_texture_barrier,  
    GL_NV_texture_compression_vtc, GL_NV_texture_env_combine4,  
    GL_NV_texture_expand_normal, GL_NV_texture_multisample,  
    GL_NV_texture_rectangle, GL_NV_texture_shader, GL_NV_texture_shader2,  
    GL_NV_texture_shader3, GL_NV_transform_feedback,  
    GL_NV_transform_feedback2, GL_NV_vdpau_interop, GL_NV_vertex_array_range,  
    GL_NV_vertex_array_range2, GL_NV_vertex_buffer_unified_memory,  
    GL_NV_vertex_program, GL_NV_vertex_program1_1, GL_NV_vertex_program2,  
    GL_NV_vertex_program2_option, GL_NV_vertex_program3,  
    GL_NVX_conditional_render, GL_NVX_gpu_memory_info,  
    GL_SGIS_generate_mipmap, GL_SGIS_texture_lod, GL_SGIX_depth_texture,  
    GL_SGIX_shadow, GL_SUN_slice_accum 
 
84 GLX Visuals 
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav 
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat 
---------------------------------------------------------------------- 
0x21 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x22 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x24 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x25 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x26 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x27 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x28 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x29 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x2a 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x2b 24 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x2c 24 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x2d 24 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x2e 24 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x2f 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x30 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x31 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x32 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x33 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x34 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x35 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x36 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x37 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x38 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0x39 24 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0x3a 24 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0x3b 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x3c 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0x3d 24 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0x3e 24 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0x3f 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x40 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x41 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x42 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x43 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x44 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x45 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x46 24 dc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x47 24 dc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x48 24 dc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x49 24 dc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x4a 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x4b 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x4c 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x4d 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x4e 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x4f 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x50 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x51 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x52 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x53 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0x54 24 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0x55 24 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0x56 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x57 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0x58 24 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0x59 24 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0x23 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x5a 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x5b 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x5c 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x5d 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x5e 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x5f 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x60 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x61 32 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x62 32 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x63 32 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x64 32 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x65 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x66 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x67 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x68 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x69 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x6a 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x6b 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x6c 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x6d 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x6e 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0x6f 32 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0x70 32 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0x71 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x72 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0x73 32 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0x74 32 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
 
167 GLXFBConfigs: 
   visual  x  bf lv rg d st colorbuffer ax dp st accumbuffer  ms  cav 
 id dep cl sp sz l  ci b ro  r  g  b  a bf th cl  r  g  b  a ns b eat 
---------------------------------------------------------------------- 
0x75  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x76  0 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x77  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x78  0 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x79  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x7a  0 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0x7b  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x7c  0 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0x7d  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x7e  0 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x7f  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x80  0 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x81  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x82  0 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0x83  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x84  0 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0x85  0 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x86  0 dc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x87  0 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x88  0 dc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x89  0 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x8a  0 dc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0x8b  0 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x8c  0 dc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0x8d  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x8e  0 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x8f  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x90  0 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x91  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x92  0 dc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x93  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x94  0 dc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x95  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x96  0 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0x97  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x98  0 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0x99  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x9a  0 dc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0x9b  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x9c  0 dc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0x9d  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x9e  0 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0x9f  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0xa0  0 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0xa1  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0xa2  0 dc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0xa3  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0xa4  0 dc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0xa5  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0xa6  0 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0xa7  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0xa8  0 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0xa9  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0xaa  0 dc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0xab  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0xac  0 dc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0xad  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0xae  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0xaf  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  0 0 None 
0xb0  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  0 0 None 
0xb1  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0xb2  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0xb3  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  0 0 None 
0xb4  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  0 0 None 
0xb5  0 tc  0 32  0 r  y  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0xb6  0 tc  0 32  0 r  y  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0xb7  0 tc  0 32  0 r  .  .  8  8  8  0  4  0  0 16 16 16 16  0 0 None 
0xb8  0 tc  0 32  0 r  .  .  8  8  8  8  4  0  0 16 16 16 16  0 0 None 
0xb9  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0xba  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0xbb  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0xbc  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0xbd  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  2 1 Ncon 
0xbe  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  2 1 Ncon 
0xbf  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  0 16 16 16 16  4 1 Ncon 
0xc0  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  0 16 16 16 16  4 1 Ncon 
0xc1  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0xc2  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0xc3  0 tc  0 32  0 r  y  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0xc4  0 tc  0 32  0 r  y  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0xc5  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  2 1 Ncon 
0xc6  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  2 1 Ncon 
0xc7  0 tc  0 32  0 r  .  .  8  8  8  0  4 24  8 16 16 16 16  4 1 Ncon 
0xc8  0 tc  0 32  0 r  .  .  8  8  8  8  4 24  8 16 16 16 16  4 1 Ncon 
0xc9  0 sg  0 16  0 r  y  .  5  6  5  0  4 16  0 16 16 16 16  0 0 None 
0xca  0 sg  0 16  0 r  .  .  5  6  5  0  4 16  0 16 16 16 16  0 0 None 
0xcb  0 sg  0 16  0 r  y  .  5  6  5  0  4 24  0 16 16 16 16  0 0 None 
0xcc  0 sg  0 16  0 r  .  .  5  6  5  0  4 24  0 16 16 16 16  0 0 None 
0xcd  0 sg  0 16  0 r  y  .  5  6  5  0  4 24  8 16 16 16 16  0 0 None 
0xce  0 sg  0 16  0 r  .  .  5  6  5  0  4 24  8 16 16 16 16  0 0 None 
0xcf  0 sg  0 16  0 r  y  .  5  6  5  0  4  0  0 16 16 16 16  0 0 None 
0xd0  0 sg  0 16  0 r  .  .  5  6  5  0  4  0  0 16 16 16 16  0 0 None 
0xd1  0 sg  0  0  0 r  .  .  0  0  0  0  4 16  0 16 16 16 16  0 0 None 
0xd2  0 sg  0  0  0 r  .  .  0  0  0  0  4 24  0 16 16 16 16  0 0 None 
0xd3  0 sg  0  0  0 r  .  .  0  0  0  0  4 24  8 16 16 16 16  0 0 None 
0xd4  0 sg  0 32  0 r  .  . 16 16  0  0  4  0  0 16 16 16 16  0 0 None 
0xd5  0 sg  0 32  0    .  . 16 16  0  0  4  0  0 16 16 16 16  0 0 None 
0xd6  0 sg  0 32  0 r  y  . 16 16  0  0  4  0  0 16 16 16 16  0 0 None 
0xd7  0 sg  0 32  0    y  . 16 16  0  0  4  0  0 16 16 16 16  0 0 None 
0xd8  0 sg  0 32  0 r  .  . 32  0  0  0  4  0  0 16 16 16 16  0 0 None 
0xd9  0 sg  0 32  0    .  . 32  0  0  0  4  0  0 16 16 16 16  0 0 None 
0xda  0 sg  0 32  0 r  y  . 32  0  0  0  4  0  0 16 16 16 16  0 0 None 
0xdb  0 sg  0 32  0    y  . 32  0  0  0  4  0  0 16 16 16 16  0 0 None 
0xdc  0 sg  0 64  0 r  .  . 16 16 16 16  4  0  0 16 16 16 16  0 0 None 
0xdd  0 sg  0 64  0    .  . 16 16 16 16  4  0  0 16 16 16 16  0 0 None 
0xde  0 sg  0 64  0 r  y  . 16 16 16 16  4  0  0 16 16 16 16  0 0 None 
0xdf  0 sg  0 64  0    y  . 16 16 16 16  4  0  0 16 16 16 16  0 0 None 
0xe0  0 sg  0 128  0 r  .  . 32 32 32 32  4  0  0 16 16 16 16  0 0 None 
0xe1  0 sg  0 128  0    .  . 32 32 32 32  4  0  0 16 16 16 16  0 0 None 
0xe2  0 sg  0 128  0 r  y  . 32 32 32 32  4  0  0 16 16 16 16  0 0 None 
0xe3  0 sg  0 128  0    y  . 32 32 32 32  4  0  0 16 16 16 16  0 0 None 
0xe4  0 sg  0 32  0 r  .  . 16 16  0  0  4 24  0 16 16 16 16  0 0 None 
0xe5  0 sg  0 32  0    .  . 16 16  0  0  4 24  0 16 16 16 16  0 0 None 
0xe6  0 sg  0 32  0 r  y  . 16 16  0  0  4 24  0 16 16 16 16  0 0 None 
0xe7  0 sg  0 32  0    y  . 16 16  0  0  4 24  0 16 16 16 16  0 0 None 
0xe8  0 sg  0 32  0 r  .  . 16 16  0  0  4 24  8 16 16 16 16  0 0 None 
0xe9  0 sg  0 32  0    .  . 16 16  0  0  4 24  8 16 16 16 16  0 0 None 
0xea  0 sg  0 32  0 r  y  . 16 16  0  0  4 24  8 16 16 16 16  0 0 None 
0xeb  0 sg  0 32  0    y  . 16 16  0  0  4 24  8 16 16 16 16  0 0 None 
0xec  0 sg  0 32  0 r  .  . 32  0  0  0  4 24  0 16 16 16 16  0 0 None 
0xed  0 sg  0 32  0    .  . 32  0  0  0  4 24  0 16 16 16 16  0 0 None 
0xee  0 sg  0 32  0 r  y  . 32  0  0  0  4 24  0 16 16 16 16  0 0 None 
0xef  0 sg  0 32  0    y  . 32  0  0  0  4 24  0 16 16 16 16  0 0 None 
0xf0  0 sg  0 32  0 r  .  . 32  0  0  0  4 24  8 16 16 16 16  0 0 None 
0xf1  0 sg  0 32  0    .  . 32  0  0  0  4 24  8 16 16 16 16  0 0 None 
0xf2  0 sg  0 32  0 r  y  . 32  0  0  0  4 24  8 16 16 16 16  0 0 None 
0xf3  0 sg  0 32  0    y  . 32  0  0  0  4 24  8 16 16 16 16  0 0 None 
0xf4  0 sg  0 64  0 r  .  . 16 16 16 16  4 24  0 16 16 16 16  0 0 None 
0xf5  0 sg  0 64  0    .  . 16 16 16 16  4 24  0 16 16 16 16  0 0 None 
0xf6  0 sg  0 64  0 r  y  . 16 16 16 16  4 24  0 16 16 16 16  0 0 None 
0xf7  0 sg  0 64  0    y  . 16 16 16 16  4 24  0 16 16 16 16  0 0 None 
0xf8  0 sg  0 64  0 r  .  . 16 16 16 16  4 24  8 16 16 16 16  0 0 None 
0xf9  0 sg  0 64  0    .  . 16 16 16 16  4 24  8 16 16 16 16  0 0 None 
0xfa  0 sg  0 64  0 r  y  . 16 16 16 16  4 24  8 16 16 16 16  0 0 None 
0xfb  0 sg  0 64  0    y  . 16 16 16 16  4 24  8 16 16 16 16  0 0 None 
0xfc  0 sg  0 128  0 r  .  . 32 32 32 32  4 24  0 16 16 16 16  0 0 None 
0xfd  0 sg  0 128  0    .  . 32 32 32 32  4 24  0 16 16 16 16  0 0 None 
0xfe  0 sg  0 128  0 r  y  . 32 32 32 32  4 24  0 16 16 16 16  0 0 None 
0xff  0 sg  0 128  0    y  . 32 32 32 32  4 24  0 16 16 16 16  0 0 None 
0x100  0 sg  0 128  0 r  .  . 32 32 32 32  4 24  8 16 16 16 16  0 0 None 
0x101  0 sg  0 128  0    .  . 32 32 32 32  4 24  8 16 16 16 16  0 0 None 
0x102  0 sg  0 128  0 r  y  . 32 32 32 32  4 24  8 16 16 16 16  0 0 None 
0x103  0 sg  0 128  0    y  . 32 32 32 32  4 24  8 16 16 16 16  0 0 None 
0x104  0 sg  0 16  0 r  .  . 16  0  0  0  4  0  0 16 16 16 16  0 0 None 
0x105  0 sg  0 16  0    .  . 16  0  0  0  4  0  0 16 16 16 16  0 0 None 
0x106  0 sg  0 16  0 r  y  . 16  0  0  0  4  0  0 16 16 16 16  0 0 None 
0x107  0 sg  0 16  0    y  . 16  0  0  0  4  0  0 16 16 16 16  0 0 None 
0x108  0 sg  0 64  0 r  .  . 32 32  0  0  4  0  0 16 16 16 16  0 0 None 
0x109  0 sg  0 64  0    .  . 32 32  0  0  4  0  0 16 16 16 16  0 0 None 
0x10a  0 sg  0 64  0 r  y  . 32 32  0  0  4  0  0 16 16 16 16  0 0 None 
0x10b  0 sg  0 64  0    y  . 32 32  0  0  4  0  0 16 16 16 16  0 0 None 
0x10c  0 sg  0 16  0 r  .  . 16  0  0  0  4 24  0 16 16 16 16  0 0 None 
0x10d  0 sg  0 16  0    .  . 16  0  0  0  4 24  0 16 16 16 16  0 0 None 
0x10e  0 sg  0 16  0 r  y  . 16  0  0  0  4 24  0 16 16 16 16  0 0 None 
0x10f  0 sg  0 16  0    y  . 16  0  0  0  4 24  0 16 16 16 16  0 0 None 
0x110  0 sg  0 16  0 r  .  . 16  0  0  0  4 24  8 16 16 16 16  0 0 None 
0x111  0 sg  0 16  0    .  . 16  0  0  0  4 24  8 16 16 16 16  0 0 None 
0x112  0 sg  0 16  0 r  y  . 16  0  0  0  4 24  8 16 16 16 16  0 0 None 
0x113  0 sg  0 16  0    y  . 16  0  0  0  4 24  8 16 16 16 16  0 0 None 
0x114  0 sg  0 64  0 r  .  . 32 32  0  0  4 24  0 16 16 16 16  0 0 None 
0x115  0 sg  0 64  0    .  . 32 32  0  0  4 24  0 16 16 16 16  0 0 None 
0x116  0 sg  0 64  0 r  y  . 32 32  0  0  4 24  0 16 16 16 16  0 0 None 
0x117  0 sg  0 64  0    y  . 32 32  0  0  4 24  0 16 16 16 16  0 0 None 
0x118  0 sg  0 64  0 r  .  . 32 32  0  0  4 24  8 16 16 16 16  0 0 None 
0x119  0 sg  0 64  0    .  . 32 32  0  0  4 24  8 16 16 16 16  0 0 None 
0x11a  0 sg  0 64  0 r  y  . 32 32  0  0  4 24  8 16 16 16 16  0 0 None 
0x11b  0 sg  0 64  0    y  . 32 32  0  0  4 24  8 16 16 16 16  0 0 None
  
$ cat hpl.log  
-------- THE HPL ENGINE LOG ------------ 
 
Creating Engine Modules 
-------------------------------------------------------- 
 Creating graphics module 
 Creating system module 
 Creating resource module 
 Creating input module 
 Creating sound module 
 Creating physics module 
 Creating ai module 
 Creating gui module 
 Creating haptic module 
 Creating scene module 
-------------------------------------------------------- 
 
Initializing Resources Module 
-------------------------------------------------------- 
 Creating resource managers 
 Misc Creation 
-------------------------------------------------------- 
 
Initializing Graphics Module 
-------------------------------------------------------- 
 Init low level graphics 
 Setting video mode: 1360 x 768 - 32 bpp 
 Init Glee...OK 
 Setting up OpenGL 
  Max texture image units: 32 
  Max texture coord units: 8 
  Two sided stencil: 1 
  Vertex Buffer Object: 1 
  Anisotropic filtering: 1 
  Max Anisotropic degree: 16 
  Multisampling: 1 
  Vertex Program: 1 
  Fragment Program: 1 
  NV Register Combiners: 1 
  NV Register Combiners Stages: 8 
  ATI Fragment Shader: 0 
 Creating graphic systems 
  Creating Renderer2D 
  Renderer2D created 
  Creating Renderer3D 
   Load Renderer3D gpu programs: 
    Extrude 
    Diffuse Vertex 
    Diffuse Fragment 
    Fog 
   Creating fog textures: Solid Additive Alpha  
   init sky box 
  Renderer3D created 
 Creating screen buffers size 1360.000000 : 768.000000 
 Creating programs 
  RendererPostEffects created 
 Adding engine materials 
-------------------------------------------------------- 
 
Initializing Sound Module 
-------------------------------------------------------- 
 Initializing OpenAL. 
  Trying to open audio device... Success! 
  Device name: PulseAudio Software 
  Number of mono sources: 32 
  Vendor name: OpenAL Community 
  Renderer: OpenAL Soft 
  OpenAL Version Supported: 1.1 
  EFX: 0 
  Output Devices:  
    PulseAudio Software 
    ALSA Software on default 
    ALSA Software on HDA NVidia [CONEXANT Analog] (hw:0,0) 
    ALSA Software on HDA NVidia [Conexant Digital] (hw:0,1) 
    ALSA Software on HDA NVidia [NVIDIA HDMI] (hw:0,3) 
-------------------------------------------------------- 
 
Initializing Game Module 
-------------------------------------------------------- 
 Adding engine updates 
 Initializing script functions 
-------------------------------------------------------- 
 
User Initialization 
-------------------------------------------------------- 
Initializing Penumbra: Black Plague 
  Version       $Rev: 3012 $ 
  Date  $Date: 2010-02-06 22:44:48 +0000 $ 
Checking Supported Profiles 
  Profile CG_PROFILE_VP20 is supported 
  Profile CG_PROFILE_FP20 is supported 
  Profile CG_PROFILE_VP30 is supported 
  Profile CG_PROFILE_FP30 is supported 
  Profile CG_PROFILE_VP40 is supported 
  Profile CG_PROFILE_FP40 is supported 
  Profile CG_PROFILE_ARBVP1 is supported 
  Profile CG_PROFILE_ARBFP1 is supported 
  Profile CG_PROFILE_GLSLV is supported 
  Profile CG_PROFILE_GLSLF is supported 
  Profile CG_PROFILE_GLSLC is supported 
Trying to load vertex program! 
Success! 
All set up done, starting game! 
-------------------------------------------------------- 
 
Game Running 
-------------------------------------------------------- 
Loading collada for 'maps/level12_mental_realm.dae' took: 944 ms 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
ERROR: Couldn't create SoundEntity 'weapon_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_flesh_hit' 
ERROR: Couldn't create SoundEntity 'weapon_flesh_hit_poke.snt' 
WARNING: Couldn't preload sound 'weapon_flesh_hit_poke' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Bone 'joint8' is not attached to skin! 
WARNING: Bone 'joint7' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
WARNING: Bone 'joint1' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist! 
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: No shapes for sub mesh 'propellerShape' with group: '' 
ERROR: Couldn't find game element for entity 'propellerlarge01' 
ERROR: Couldn't find particle system file 'particle_imp_metal.ps' 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
ERROR: Couldn't create SoundEntity 'weapon_spider_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_spider_flesh_hit' 
ERROR: Couldn't create SoundEntity 'weapon_spider_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_spider_flesh_hit' 
WARNING: Bone 'Teeth08End' is not attached to skin! 
WARNING: Bone 'Teeth04End' is not attached to skin! 
WARNING: Bone 'Teeth01End' is not attached to skin! 
WARNING: Bone 'Teeth07End' is not attached to skin! 
WARNING: Bone 'Teeth02End' is not attached to skin! 
WARNING: Bone 'Teeth06End' is not attached to skin! 
WARNING: Bone 'Teeth03End' is not attached to skin! 
WARNING: Bone 'Teeth05End' is not attached to skin! 
Loading collada for 'maps/level12_mental_realm.dae' took: 905 ms 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't create material 'particle_metalpiece.mat' 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
ERROR: Couldn't create SoundEntity 'weapon_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_flesh_hit' 
ERROR: Couldn't create SoundEntity 'weapon_flesh_hit_poke.snt' 
WARNING: Couldn't preload sound 'weapon_flesh_hit_poke' 
ERROR: Couldn't create SoundEntity 'unbreak_impact_fence_med.snt' 
WARNING: Couldn't preload sound 'unbreak_impact_fence_med' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Bone 'joint8' is not attached to skin! 
WARNING: Bone 'joint7' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Couldn't find particle system file 'particle_imp_generic_hard.ps' 
WARNING: Bone 'joint1' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist! 
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae' 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: No shapes for sub mesh 'propellerShape' with group: '' 
ERROR: Couldn't find game element for entity 'propellerlarge01' 
ERROR: Couldn't find particle system file 'particle_imp_metal.ps' 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Geometry for joint child '' is missing! Might be connected to bone. 
WARNING: Geometry  joint parten '' is missing! Might be connected to bone. 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint4' is not attached to skin! 
WARNING: Bone 'joint5_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint9_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint30_joint10_joint11_joint12' is not attached to skin! 
WARNING: Bone 'joint35_joint6_joint7_joint8' is not attached to skin! 
WARNING: Bone 'joint17_joint18_joint19_joint20' is not attached to skin! 
WARNING: Bone 'joint13_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint25_joint14_joint15_joint16' is not attached to skin! 
WARNING: Bone 'joint40_joint18_joint19_joint20' is not attached to skin! 
ERROR: Couldn't create SoundEntity 'weapon_spider_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_spider_flesh_hit' 
ERROR: Couldn't create SoundEntity 'weapon_spider_flesh_hit.snt' 
WARNING: Couldn't preload sound 'weapon_spider_flesh_hit' 
WARNING: Bone 'Teeth08End' is not attached to skin! 
WARNING: Bone 'Teeth04End' is not attached to skin! 
WARNING: Bone 'Teeth01End' is not attached to skin! 
WARNING: Bone 'Teeth07End' is not attached to skin! 
WARNING: Bone 'Teeth02End' is not attached to skin! 
WARNING: Bone 'Teeth06End' is not attached to skin! 
WARNING: Bone 'Teeth03End' is not attached to skin! 
WARNING: Bone 'Teeth05End' is not attached to skin! 
WARNING: Could not find billboard wallvoid_ray03 
WARNING: Could not find billboard wallvoid_ray03 
WARNING: Could not find billboard wallvoid_ray04 
WARNING: Could not find billboard wallvoid_halo3 
WARNING: Could not find billboard wallvoid_halo4 
WARNING: Could not find billboard wallvoid_ray04 
WARNING: Could not find language file category '' 
WARNING: Could not find language file category '' 
WARNING: Didn't find particle system 'nooseflame' 
WARNING: Couldn't find timer '3barrels1' 
WARNING: Couldn't find timer '3barrels2' 
WARNING: Couldn't find timer '3barrels3' 
-------------------------------------------------------- 
 
Statistics 
-------------------------------------------------------- 
 Medium framerate: 18.430095 
-------------------------------------------------------- 
 
User Exit 
-------------------------------------------------------- 
  Saving to config 
  Saving keys 
  Saving to config 
  Saving keys 
 Reset maphandler 
 Exit Player 
 Exit Button Handler 
 Exit Map Handler 
 Exit Game Message Handler 
 Exit Radio Handler 
 Exit Inventory 
 Exit Fade Handler 
 Exit Save Handler 
 Exit Trigger Handler 
 Exit Attack Handler 
 Exit Notebook 
 Exit Numerical panel 
 Exit Intro story 
 Exit Death menu 
 Exit Graphics helper 
 Exit Main menu 
 Exit Player hands 
 Exit Music handler 
 Exit Map Load Text 
 Exit PreMenu 
 Exit Credits 
 Exit Ending 
 Exit Demo end text 
 Exit Gui Handler 
 Exit Sound Environment Handler 
 Exit Shooter 
 Saving config 
 Exit Effect Handler 
 Exit Game 
-------------------------------------------------------- 
 
Exiting Gui Module 
-------------------------------------------------------- 
-------------------------------------------------------- 
 
Exiting Scene Module 
-------------------------------------------------------- 
-------------------------------------------------------- 
 
Exiting Input Module 
-------------------------------------------------------- 
-------------------------------------------------------- 
 
Exiting Sound Module 
-------------------------------------------------------- 
-------------------------------------------------------- 
 
Exiting Graphics Module 
-------------------------------------------------------- 
-------------------------------------------------------- 
 
Exiting Resources Module 
-------------------------------------------------------- 
 Done with tilesets 
 Done with fonts 
 Done with scripts 
 Done with particles 
 Done with sounds 
 Done with meshes 
 Done with materials 
 Done with Gpu programs 
 Done with images 
 Destroyed all textures 
 Done with sound entities 
 Done with animations 
 All resources deleted 
-------------------------------------------------------- 
 
Exiting Physics Module 
-------------------------------------------------------- 
-------------------------------------------------------- 
 
Exiting System Module 
-------------------------------------------------------- 
-------------------------------------------------------- 
 
 Deleting game setup provided by user 
- Deleting lowlevel stuff. 
  Physics 
  Sound 
  Input 
  Resources 
  System 
  Graphics 
  Haptic 
HPL Exit was successful! 
 Saving last config
  
			 
			
			
			
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	| 02-23-2011, 09:55 AM  | 
	
		
	 | 
 
 
	
		
		Urkle 
 
 
		
			FG - Associate 
			
			
			
 
			
	Posts: 1,172 
	Threads: 31 
	Joined: Jul 2006
	
 Reputation: 
21
		
	 | 
	
		
			
 
RE: Shadow and Lighting Effects Stopped Working 
			 
			
				Have you tried reinstalling the game from scratch?  Also, are you loading from the same save-game file when this occurs? If so, can you attach the zipped up saved game?
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
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	| 02-23-2011, 02:23 PM  | 
	
		
	 | 
 
 
	
		
		HyperEye 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 13 
	Threads: 1 
	Joined: Feb 2011
	
 Reputation: 
0
		
	 | 
	
		
			
 
RE: Shadow and Lighting Effects Stopped Working 
			 
			
				Reinstalling from scratch was the first thing I tried. I did copy the same save file over to the laptop to try it. It is an autosave. I am attaching it. Thanks for your assistance.
			 
			
			
			
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	| 02-23-2011, 04:01 PM  | 
	
		
	 | 
 
 
	
		
		HyperEye 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 13 
	Threads: 1 
	Joined: Feb 2011
	
 Reputation: 
0
		
	 | 
	
		
			
 
RE: Shadow and Lighting Effects Stopped Working 
			 
			
				Well I downloaded the game over again to make sure my installer wasn't corrupted. I tried removing the system-wide install and installing into my local directory. Considering that this is happening on two different computers running two different distributions I am surprised other people haven't come in with the same problem. It could be possible other people do have this problem but they don't know the game isn't supposed to be this way. I don't really know what else to try.
			 
			
			
			
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	| 02-26-2011, 06:55 AM  | 
	
		
	 | 
 
 
	
		
		HyperEye 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 13 
	Threads: 1 
	Joined: Feb 2011
	
 Reputation: 
0
		
	 | 
	
		
			
 
RE: Shadow and Lighting Effects Stopped Working 
			 
			
				Hey, want to note that I'm still hoping for a solution if anyone has any ideas. I still have two games to go in this collection I would really like to play them before I start Amnesia. Thanks.
			 
			
			
			
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	| 03-05-2011, 01:25 AM  | 
	
		
	 | 
 
 
	
		
		HyperEye 
 
 
		
			Junior Member 
			
			
			
 
			
	Posts: 13 
	Threads: 1 
	Joined: Feb 2011
	
 Reputation: 
0
		
	 | 
	
		
			
 
RE: Shadow and Lighting Effects Stopped Working 
			 
			
				Is it a problem that my BlackPlague resources.conf doesn't contain any of the expansion01 paths?
			 
			
			
			
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	| 03-07-2011, 02:01 AM  | 
	
		
	 | 
 
 
	
		
		Urkle 
 
 
		
			FG - Associate 
			
			
			
 
			
	Posts: 1,172 
	Threads: 31 
	Joined: Jul 2006
	
 Reputation: 
21
		
	 | 
	
		
			
 
RE: Shadow and Lighting Effects Stopped Working 
			 
			
				The extension01 paths are only there when you have requiem installed as those are for requiem.   
 
I'm going to have time to look at this tomorrow ( Monday ) evening.
			 
			
			
 
Developing away on one of 
Multiple Macs running 10.6, 10.7, 10.8, and 10.9. 
Linux, 8-core AMD, 8GB RAM, Fedora 18, nVidia 450 1GB 
			
		 |  
	 
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	| 03-07-2011, 02:51 AM  | 
	
		
	 | 
 
 
	 
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