i have a 3.2GHz single core processer
ati radeon x800
2gb ram
it can run the game easy.
i load the game fine and everything works right, i try to go into the game and the cutscene at the start plays very weird and the game dosent responed and dosent give any error this is kinda what happenes to me
http://www.youtube.com/watch?v=7y8CSHmvZrE
please can someone help me.
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615
Creating Engine Modules
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Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
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Initializing Resources Module
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Creating loader handlers
Creating resource managers
Adding loaders to handlers
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Initializing Graphics Module
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Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: ATI Technologies Inc.
Renderer: RADEON X800 Series
Version: 2.1.8545 Release
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 1
Max draw buffers: 4
Max color render targets: 4
Packed depth-stencil: 1
Texture float: 1
GLSL Version: 1.20
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 1
Adding engine materials
Initializing DevIL
Vendor String: Abysmal Software
Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
Version Number: 168
Adding engine post effects
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Initializing Sound Module
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Initializing OpenAL
Available OpenAL devices:
0. Generic Hardware on C-Media Wave Device(OpenAL default)
1. Generic Software on C-Media Wave Device
2. Generic Software on XBOX 360 For Windows (Headset)
Trying to open device 'Generic Software on C-Media Wave Device'... Success!
Number of mono sources: 32
Streaming setup: 4 Buffers x 262144 bytes each
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Initializing Game Module
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Adding engine updates
Initializing script functions
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User Initialization
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-------- Loading map 'menu_bg.map' ---------
Cache Loading: 2444 ms
Entities: 388 ms
Compilation: 3 ms
Total: 2876 ms
Meshes created: 25
Bodies created: 5
-------- Loading complete ---------
--------------------------------------------------------
Game Running
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Setting profile: 'Pyroto' Path: 'C:\Documents and Settings\Pyroto\My Documents/Amnesia/Main/Pyroto/'
-------- Loading map '00_rainy_hall.map' ---------
Cache Loading: 4682 ms
Entities: 4275 ms
Compilation: 49 ms
Total: 9175 ms
Meshes created: 144
Bodies created: 47
-------- Loading complete ---------