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Script Help (again)
nemesis567 Offline
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Posts: 874
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Joined: May 2011
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#2
RE: Script Help (again)

For the sound remember this : "asSoundFile - the sound to use + extension .snt"

So you're missing .snt extention. Also verify if that's the correct filename and that it has a SNT file(required for 3D audio details).

For the particles remember this : "asPSFile - the particle system to use + extension .ps"

Also verify the filename.

So of the filenames you used are correct(IT IS a file name, not the name of something in the script) it should look like:

PHP Code: (Select All)
void ActivateQuake(string &in item)
{

    
SetEntityActive("stone_small01_1", true);
    
SetEntityActive("stone_small01_2", true);
    
SetEntityActive("stone_small01_3", true);
    
SetEntityActive("stone_med01_brown_1", false);
    
PlayMusic("baseap.ogg", false, 0.7, 0.1, 10, false);
    
PlaySoundAtEntity("","general_rock_rumble.snt", "Player", 0, true);
    
CreateParticleSystemAtEntity("", "ps_debris_tunnel.ps", "dust_effect_1", false);
    
CreateParticleSystemAtEntity("", "ps_debris_tunnel.ps", "dust_effect_2", false);
    
CreateParticleSystemAtEntity("", "ps_debris_tunnel.ps", "dust_effect_3", false);
    
AddTimer("T1", 6, "Fallin");

} 

Today I dreamt the life I could live forever. You only know that when you feel it for you know not what you like until you've experienced it.
(This post was last modified: 04-13-2012, 10:32 PM by nemesis567.)
04-13-2012, 10:30 PM
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Messages In This Thread
Script Help (again) - by Nomad923 - 04-13-2012, 10:20 PM
RE: Script Help (again) - by nemesis567 - 04-13-2012, 10:30 PM
RE: Script Help (again) - by Nomad923 - 04-13-2012, 10:39 PM
RE: Script Help (again) - by Putmalk - 04-13-2012, 10:47 PM
RE: Script Help (again) - by nemesis567 - 04-13-2012, 11:00 PM
RE: Script Help (again) - by Putmalk - 04-13-2012, 11:22 PM



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