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Spiders problem
DRedshot Offline
Senior Member

Posts: 374
Threads: 23
Joined: Jun 2011
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#5
RE: Spiders problem

(04-17-2012, 04:58 PM)Cranky Old Man Wrote: I remember that an explanation was given about raising some sorts of collision box in the model editor. Of course, this will mean that you will have to create a new version of the spider, or else your mod won't work on other peoples computers.
This is true. The spiders collision box clips with the floor so it cannot move. I can't find the video which originally demonstrated it though. Just open the spider in the model editor, raise the collision body by just a fraction, so it isn't under the floor, and save as a new spider.
Then stick it in your custom story folder (I think it's myStory/entities/critters/spider/ but don't quote me on that! Tongue) and people can use your new spider!



04-17-2012, 05:04 PM
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Messages In This Thread
Spiders problem - by mantis85 - 04-17-2012, 01:43 AM
RE: Spiders problem - by flamez3 - 04-17-2012, 09:52 AM
RE: Spiders problem - by Rapture - 04-17-2012, 02:59 PM
RE: Spiders problem - by Cranky Old Man - 04-17-2012, 04:58 PM
RE: Spiders problem - by DRedshot - 04-17-2012, 05:04 PM
RE: Spiders problem - by JetlinerX - 04-17-2012, 05:11 PM



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