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AddTimer failure
Cruzore Offline
Senior Member

Posts: 301
Threads: 2
Joined: Jun 2012
Reputation: 37
#2
RE: AddTimer failure

I included your code in a test map and named 2 barrels the names you got for your startplayerlookat, and a script area named as the area of your collide callback, and i can confirm that this code is definitely working. Something must be within your map. Doublecheck the names again.
(This post was last modified: 06-27-2012, 11:43 PM by Cruzore.)
06-27-2012, 11:43 PM
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Messages In This Thread
AddTimer failure - by ApeCake - 06-27-2012, 10:34 PM
RE: AddTimer failure - by Cruzore - 06-27-2012, 11:43 PM
RE: AddTimer failure - by ApeCake - 06-28-2012, 02:23 PM



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