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Work in progress The escape from Marlonia (NEW MODELS,AND TEXTURES)
Streetboat Offline
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#8
RE: The escape from Marlonia (NEW MODELS,AND TEXTURES)

My personal tip for the third screenshot (and related areas in your map): have a faint pointlight accompanying the spotlight on the floor, simulating bounce lighting.

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08-04-2012, 07:52 AM
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RE: The escape from Marlonia (NEW MODELS,AND TEXTURES) - by Streetboat - 08-04-2012, 07:52 AM



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