TheBlastPassage
Senior Member
Posts: 338
Threads: 18
Joined: Oct 2012
Reputation:
11
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Amnesia Crash after launcher
I have the game set to all lowest settings on the Launcher and it crashes and gives me the BlackBox error reporter. I am on a laptop using "Mobile Intel® 915GM/GMS,910GML Express" I found that out from dxdiag.
Here is my hpl.log:
-------- THE HPL ENGINE LOG ------------
Engine build ID 20100818114615
Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------
Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------
Initializing Graphics Module
--------------------------------------------------------
Setting video mode: 1024 x 768 - 32 bpp
Init Glew...OK
Setting up OpenGL
Vendor: Intel
Renderer: Intel 915GM
Version: 1.4.0 - Build 4.14.10.4410
Max texture image units: 16
Max texture coord units: 8
Max user clip planes: 6
Two sided stencil: 1
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 4
Multisampling: 1
Texture compression: 1
Texture compression S3TC: 1
Auto generate MipMaps: 1
Render to texture: 0
Max draw buffers: 13
Max color render targets: 21
Packed depth-stencil: 0
Texture float: 0
GLSL Version: (null)
ShaderModel 2: 1
ShaderModel 3: 1
ShaderModel 4: 0
OGL ATIFragmentShader: 0
I DO know that my OpenGL version is HORRIBLY outdated. But I'm hoping there's some kind of driver update for that.
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10-16-2012, 11:50 PM |
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