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Vertical Sync drops FPS
plutomaniac Offline
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Posts: 6,368
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#8
Solved: 8 Years, 8 Months, 4 Weeks ago RE: Vertical Sync drops FPS

That's why I believe that its better to be DirectX only. Most of the technical supports threads have to do with OpenGL issues due to low compatibility especially with older hardware. For example with DirectX all newish Intel cards should be supported as well as older AMD/Ati and Nvidia cards that can support for example DirectX 9.0c but not above OpenGL 2.1.

Thomas once said that they are really trying to make the games able to be played by lots of machines even a lot older at low settings. By implementing opengl that cannot always be achieved. DirectX will be a better way to go in the future. And yes, having both DirectX and OpenGL does not make sense to me too, it's almost double the work.
01-06-2013, 07:22 PM
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Messages In This Thread
Vertical Sync drops FPS - by SPACoD - 01-05-2013, 09:06 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-05-2013, 09:42 PM
RE: Vertical Sync drops FPS - by SPACoD - 01-05-2013, 11:08 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-06-2013, 01:01 AM
RE: Vertical Sync drops FPS - by SPACoD - 01-06-2013, 12:05 PM
RE: Vertical Sync drops FPS - by plutomaniac - 01-06-2013, 12:22 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-06-2013, 06:46 PM
RE: Vertical Sync drops FPS - by plutomaniac - 01-06-2013, 07:22 PM
RE: Vertical Sync drops FPS - by Your Computer - 01-06-2013, 07:54 PM
RE: Vertical Sync drops FPS - by plutomaniac - 01-06-2013, 08:16 PM
RE: Vertical Sync drops FPS - by SPACoD - 01-09-2013, 12:19 AM
RE: Vertical Sync drops FPS - by Your Computer - 01-09-2013, 01:48 AM



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