(08-07-2013, 09:40 PM)Googolplex Wrote: @MyRedNeptune
Yes, I think that's the reason. When you play Penumbra first, you become inspired in horror and you will get much of expectations to all following games. Penumbra does a better job in immersion as previous mentioned the examination of objects where you can read the player thoughts was very important and I missed it in Amnesia. An other reason are the mementos, where the player reads "You must" instead of "I must".
The problem is who said "You" to the player? An other person? The computer? The game? You never should think it's a game - this is the contrary of immersion. When you are immersed, you don't think it's a game. To write his own mementos would cause a much better feeling of immersion. This is only one reason. A further reason is that in Amnesia is less to explore compared to Penumbra. It's made more easy, less challenging puzzles, less physics stuff, too empty environments etc. The complete cell area has only two puzzles: the hole under the bed and the acid lock. In Penumbra was much much more. An other reason is that horror in Penumbra feels more earnestly, not "forced" like the screen-colorizing effects and sounds. Penumbra was more deep and danger and the dogs never feels like computer game enemies you have to play with.
There are a lot of things Amnesia feels more like a game and that's breaking the immersion in my opinion.
You didn't understand my point. What I was trying to get across is that it was likely your mindset, and not any serious objective flaws, that largely compromised your enjoyment of Amnesia.
There is a reason for me to make such a bold assumption. I find it ironic how you say that "You never should think it's a game" and then proceed to evaluate Amnesia in gamey terms like physics and difficulty. I'm in no way trying to say that these issues don't exist, but in order for them to hurt immersion, you have to actually notice them in the first place. Also, I'm just going to point out that most of the issues you mentioned are your personal opinion/preference, while the rest can be met with similarly objective flaws in Penumbra.
Judging by how critical, dismissive and finicky you are when talking about Amnesia as compared to Penumbra, I get the impression that your approach to Amnesia was different from your approach to Penumbra. Which means that you can't objectively compare the two.
That, or you just have a taste for very specific things. Nothing wrong with that, but no need to preach it like it's fact.