(09-06-2013, 01:50 AM)Sakonosolo Wrote: (09-06-2013, 01:05 AM)Potato Wrote: Sam just said on the other page they removed the extra physics interactions because it took a hit on the game performance, not sure if you didn't see that or something.
Sorry, I should learn to quote for my responses. I was replying to the post 2 posts above mine who said that throwing chairs around ruins the atmosphere of the game.
Performance is at least a decent reason although this is a PC game. Obviously the game should be scalable but taking things out so that it can be run on 5 year old laptops with integrated graphics seems kind of counter-intuitive. Of course I have no idea how much of a performance hit it was. And not sure if it's possible to put something to limit interactivity as a performance option. I know that Serious Sam 3 and FEAR both have options that deal with physics that you can turn down.
It was bogging down new high-grade computers. It's not counter-intuitive to make the game play at a frame rate above 15.