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Script Help Simulate the player being dragged ?
Neelke Offline
Senior Member

Posts: 668
Threads: 82
Joined: Apr 2013
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#4
RE: Simulate the player being dragged ?

Well Deadon, I used a sound which fitted this perfectly, but I'm certain he doesn't have it. Unless he got the conversion mod The Fugitive 2.

PlayGuiSound("31_drag.snt", 1.0f);
(This post was last modified: 03-08-2014, 09:47 PM by Neelke.)
03-08-2014, 09:47 PM
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RE: Simulate the player being dragged ? - by Neelke - 03-08-2014, 09:47 PM



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