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Script Help [SOLVED] Rotate entity fixed amount of degrees
Reminiscity Offline
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Posts: 81
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Joined: Jan 2013
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#1
[SOLVED] Rotate entity fixed amount of degrees

Hi!

RotatePropToSpeed(string& asName, float afAcc, float afGoalSpeed, float afAxisX, float afAxisY, float afAxisZ, bool abResetSpeed, string& asOffsetArea);

Can I get this to rotate my entity a fixed amount of degrees and then stop? I need the entity to rotate exactly 120 degrees whenever the player clicks on an area.

Thanks in advance for any help Smile

My mod Amadeus
(This post was last modified: 03-29-2014, 02:49 PM by Reminiscity.)
03-28-2014, 01:00 AM
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[SOLVED] Rotate entity fixed amount of degrees - by Reminiscity - 03-28-2014, 01:00 AM



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