physcostealth
Junior Member
Posts: 25
Threads: 12
Joined: Mar 2014
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RE: Material Editor Problem
Okay so I exported all the texture files (including crazybump) as .dds, I went into maya and changed the texture to the .dds file and it seems that both the material editor and the model viewer automatically "merged" the crazybump files into the original texture to create the texture I wanted. It all looks great and the preview looks awesome in the material editor and the model viewer but when I open the level editor and get the texture, it's just the plain texture, as if no crazybump textures have been applied. Has this happened to you?
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03-30-2014, 08:04 PM |
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