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Ambient SOUNDS problem
daortir Offline
Senior Member

Posts: 422
Threads: 9
Joined: Sep 2013
Reputation: 18
#7
RE: Ambient SOUNDS problem

I'd recommend opening the .snt for a sound file that is played in the entire map (pretty sure the archive ambs work like this), then the one for your sound and checking out the differences. Open the .hps files from the original game and do a Ctrl+f quick search to know how FG did it.

Actually it's a great way to solve most of the issues you'll encounter : open a level and check out how FG did it, you'll learn a lot from it.

04-07-2014, 11:24 PM
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Messages In This Thread
Ambient SOUNDS problem - by Plazmater - 04-07-2014, 03:53 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-07-2014, 04:59 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-07-2014, 06:04 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-07-2014, 08:39 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-07-2014, 09:40 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-07-2014, 10:46 PM
RE: Ambient SOUNDS problem - by daortir - 04-07-2014, 11:24 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-08-2014, 02:46 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-08-2014, 03:15 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-08-2014, 03:30 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-08-2014, 04:00 PM



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