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Ambient SOUNDS problem
Plazmater Offline
Member

Posts: 122
Threads: 24
Joined: Aug 2013
Reputation: 1
#10
RE: Ambient SOUNDS problem

(04-08-2014, 03:15 PM)Mudbill Wrote: Perhaps PlayGuiSound does not support looping because it doesn't have an internal name, so it would be looping forever. Try PlaySoundAtEntity using "Player" as the entity itself. That should work with loops.

Ye i already tried that script function but now i tried again and ...(wtf) it works !
Idk , maybe the reason why it wasnt working before is because i didnt set Player as entity.
I am stupid sorry Big Grin I have like more than 6 PlaySoundAtEntity functions in 1 of the levels with Player as entity and NOW i make this mistake when i shouldnt..... Thanks for help tho Big Grin
04-08-2014, 03:30 PM
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Messages In This Thread
Ambient SOUNDS problem - by Plazmater - 04-07-2014, 03:53 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-07-2014, 04:59 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-07-2014, 06:04 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-07-2014, 08:39 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-07-2014, 09:40 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-07-2014, 10:46 PM
RE: Ambient SOUNDS problem - by daortir - 04-07-2014, 11:24 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-08-2014, 02:46 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-08-2014, 03:15 PM
RE: Ambient SOUNDS problem - by Plazmater - 04-08-2014, 03:30 PM
RE: Ambient SOUNDS problem - by Mudbill - 04-08-2014, 04:00 PM



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