| Hauken   Member
 
 Posts: 62
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 Joined: Jul 2012
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			| RE: What do you like or hate in a custom story? 
 
				What everyone above me wrote is basically what my criterias are too, I often end up just exiting the mod without finishing the first map because of it.
 As one above me mentions, originality.
 
 I often end up completing mods that i know the developer enjoyed creating, I can see if a developer have had a cool time making this or if he was really bored and did it because length of the mod.
 
 And keyhunt is my number 1 dislike, sometimes it just breaks immersion and makes me think "I have to find a key to continue the game"
 
 People are using less naked guys, which pleases me.
 
 I also dislike in certain events that people tend to use a orchestra of a stinger on a scare, I like when others instead try to build it up and have it at you in a suitable way.
 
 People that likes to add jumpscares should watch the movie "Sinister" it is a perfect example of what not to do.
 
 I like:
 
 - Effort put into mapping that relates to story
 - Voice Acting /without no static sounds and 13 year old voice *unless it fits character*
 - Intresting story, I am pretty one sided of what kind of story I desire.
 *i fell asleep at the machine for pigs story, but thats just me anyway.*
 - Puzzles /with correct guidance and assist. *I hate puzzles that makes no sense in how as to solve, like getting 10 levers that has to be in a correct position to work*
 - Time spent/ I really dont like where i wake up and have 10 locked doors and 1 locked that I have to open by exploring a giant hub of nothing until i suddenly find something silly as a key ontop of a *closet stashed behind boxes*
 
 There is probably more but the things i mentioned is my criterias for finishing a mod.
 
 Developer for Cryout. |  | 
	| 04-23-2014, 08:39 PM |  |