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Penumbra Worm...
Neelke Offline
Senior Member

Posts: 668
Threads: 82
Joined: Apr 2013
Reputation: 26
#4
RE: Penumbra Worm...

The worms from Tenebris Lake already have them converted to move objects. Put out one of those worms (the one named with _z I'd prefer) and put this in the script with the worm.

SetMoveObjectState("NAMEOFWORM", 1);

Just note this is a test, so put the worm out somewhere it's easy to see.

Derp.
08-24-2014, 07:39 PM
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Messages In This Thread
Penumbra Worm... - by Amnesiaplayer - 08-24-2014, 07:20 PM
RE: Penumbra Worm... - by Neelke - 08-24-2014, 07:30 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-24-2014, 07:35 PM
RE: Penumbra Worm... - by Neelke - 08-24-2014, 07:39 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-24-2014, 08:05 PM
RE: Penumbra Worm... - by Neelke - 08-24-2014, 08:09 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-24-2014, 08:37 PM
RE: Penumbra Worm... - by Neelke - 08-24-2014, 08:44 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-25-2014, 06:37 AM
RE: Penumbra Worm... - by Neelke - 08-25-2014, 01:29 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-25-2014, 01:35 PM
RE: Penumbra Worm... - by Neelke - 08-25-2014, 02:06 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-25-2014, 02:23 PM
RE: Penumbra Worm... - by Neelke - 08-25-2014, 03:34 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-25-2014, 03:41 PM
RE: Penumbra Worm... - by Neelke - 08-25-2014, 03:44 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-25-2014, 03:47 PM
RE: Penumbra Worm... - by Radical Batz - 08-25-2014, 04:06 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-25-2014, 04:18 PM
RE: Penumbra Worm... - by Radical Batz - 08-25-2014, 04:20 PM
RE: Penumbra Worm... - by Amnesiaplayer - 08-25-2014, 04:23 PM



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