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Sand Pile needed.
Radical Batz Offline
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Posts: 953
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Joined: Dec 2013
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#6
RE: Sand Pile needed.

(11-30-2014, 02:32 PM)Daemian Wrote:
  • Make a copy of dirt_pile.dae, call it sand_pile.dae
  • Open sand_pile.dae, find the lines <image id... <init_from>
  • Change all that path to your image, just the name. e.g. sand_pile.dds or sand_pile.jpg (just the name matters)
  • Ready, sand_pile.dae should be functional.

Note: Just in case you don't know, you need a .mat for your .dae copy, you can make your own with your image. Just keep the same name you used in step 3. e.g. sand_pile.mat

Thanks for this guide, it helped a lot and would recommend it to anyone whoever wants to retexture, thank you for this Daemian and the forum!"

11-30-2014, 03:17 PM
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Messages In This Thread
Sand Pile needed. - by Radical Batz - 11-30-2014, 08:12 AM
RE: Sand Pile needed. - by 7heDubz - 11-30-2014, 11:11 AM
RE: Sand Pile needed. - by Radical Batz - 11-30-2014, 12:07 PM
RE: Sand Pile needed. - by Neelke - 11-30-2014, 01:37 PM
RE: Sand Pile needed. - by Daemian - 11-30-2014, 02:32 PM
RE: Sand Pile needed. - by Radical Batz - 11-30-2014, 03:17 PM
RE: Sand Pile needed. - by Mudbill - 11-30-2014, 04:28 PM
RE: Sand Pile needed. - by Traggey - 11-30-2014, 10:39 PM
RE: [Solved]Sand Pile needed. - by Radical Batz - 12-01-2014, 04:28 PM



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