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[split] Potential fix for crash bug after update
Kyle2k Offline
Junior Member

Posts: 2
Threads: 1
Joined: Mar 2015
Reputation: 0
#1
Solved: 8 Years, 4 Months ago [split] Potential fix for crash bug after update

Need help, folks

The game is still crashing to desktop a few seconds after launch, frictional logo appears clearly oversized on screen (really big, my 40"" 4k TV cannot display the hole "Frictional" word, only the middle letters. After that, like I said, the game crashes to desktop with no warnings or error messages.

Launch menu cannot detect my AMD R9 290X videocard. Using Windows 10 Tech Preview, build 10041 (newest), with the latest video drivers.

- Tryed compatibility modes, log as admin, etc.

- Tryed different resolutions, disabled ssao, blablabla.

- Tryed 1.2.1 version, applyed 1.3.1 version, re-installed the game... nothing seems to help.

Please help, thanks in advance

Here's the hpl.log:

-------- THE HPL ENGINE LOG ------------
Engine build ID 20100816193538

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating gui module
Creating generate module
Creating haptic module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating loader handlers
Creating resource managers
Adding loaders to handlers
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL
Available OpenAL devices:
0-Generic Software on Cirrus Logic HD Audio(OpenAL default)
Trying to open device 'Generic Software on Cirrus Logic HD Audio'... Success!
Number of mono sources: 32
Streaming setup: 2 Buffers x 524288 bytes each
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Cache out of date! Reloading collada file 'models/player/hands/animations/hands_lantern_draw.dae_anim'
Cache out of date! Reloading collada file 'models/player/hands/animations/hands_lantern_holster.dae_anim'
Cache out of date! Reloading collada file 'models/player/hands/animations/hands_lantern_idle.dae_anim'
--------------------------------------------------------

Exiting Gui Module
--------------------------------------------------------
Deleting all sets
Deleting all skins
Deleting all gfx elements
Deleting all materials
--------------------------------------------------------

Exiting Generate Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
Done with ent files
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

Deleting game setup provided by user
- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
Haptic
HPL Exit was successful!
03-19-2015, 08:51 AM
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[split] Potential fix for crash bug after update - by Kyle2k - 03-19-2015, 08:51 AM



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