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Level/Map size
membrain Offline
Junior Member

Posts: 40
Threads: 4
Joined: Sep 2010
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#3
Solved: 8 Years, 9 Months ago RE: Level/Map size

Hi Thomas,

that sounds fine. I don't need short loading times. I'm used to wait on my system. :> So I'm glad to hear that there are no real limits except the float decimal precision. Is there any way to avoid those errors like putting more vis-portals into the map?
However, a million objects should fit my needs, I guess. Big Grin And the loadings aren't that long.

membrain
09-05-2010, 06:57 PM
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Messages In This Thread
Level/Map size - by membrain - 09-05-2010, 12:21 PM
RE: Level/Map size - by Thomas - 09-05-2010, 02:43 PM
RE: Level/Map size - by membrain - 09-05-2010, 06:57 PM



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