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Can I make perma-death a thing in an IFC?
Mudbill Offline
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#2
RE: Can I make perma-death a thing in an IFC?

You could always use a CheckPoint's death callback to check for it, and do whatever from there. Though I don't think you can programmatically shut down or exit the game, you can place them in a black map with a text image or something.

To avoid the loading screen on-death, you could also just teleport them to a black box area in the map.

(This post was last modified: 08-18-2015, 07:39 AM by Mudbill.)
08-18-2015, 07:38 AM
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RE: Can I make perma-death a thing in an IFC? - by Mudbill - 08-18-2015, 07:38 AM



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