| Joshh101   Junior Member
 
 Posts: 3
 Threads: 1
 Joined: Oct 2010
 Reputation: 
0
 | 
			|  Error 
 
				Please someone help with this Error-Acess-Violation -------- THE HPL ENGINE LOG ------------Engine build ID 20100819012504
 
 -------- THE HPL ENGINE LOG ------------
 Engine build ID 20100818114615
 
 Creating Engine Modules
 --------------------------------------------------------
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
 --------------------------------------------------------
 
 Initializing Resources Module
 --------------------------------------------------------
 Creating loader handlers
 Creating resource managers
 Adding loaders to handlers
 --------------------------------------------------------
 
 Initializing Graphics Module
 --------------------------------------------------------
 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
 Vendor: NVIDIA Corporation
 Renderer: GeForce 7800 GT/PCI/SSE2
 Version: 2.1.2
 Max texture image units: 16
 Max texture coord units: 8
 Max user clip planes: 6
 Two sided stencil: 0
 Vertex Buffer Object: 0
 Anisotropic filtering: 0
 Multisampling: 0
 Texture compression: 0
 Texture compression S3TC: 0
 Auto generate MipMaps: 0
 Render to texture: 0
 Max draw buffers: 4
 Max color render targets: 8
 Packed depth-stencil: 0
 Texture float: 0
 GLSL Version: 1.20 NVIDIA via Cg compiler
 ShaderModel 2: 0
 ShaderModel 3: 1
 ShaderModel 4: 0
 OGL ATIFragmentShader: 0
 ERROR: Could not create a depth stencil buffer size 1024x768, depthbits: 24 stencilbits: 8
 ERROR: Could not create a depth stencil buffer size 512x384, depthbits: 24 stencilbits: 8
 ERROR: Could not create a frame buffer!
 ah very sorry, there u go.
 |  | 
	| 10-03-2010, 06:28 PM |  |