| cruatons   Junior Member
 
 Posts: 3
 Threads: 0
 Joined: Sep 2010
 Reputation: 
0
 | 
			|  RE: Error 
 
				game freezeBy pressing ESC
 opening   of inventory and   madness inclusion
 game at once hang
 1)xp sp2 32bit
 2)video radeon x800xl
 3)open GL v2.1
 4) directX feb 2010
 5) PhysX v 7.2
 6)ATI Control Center v 10.2
 -------- THE HPL ENGINE LOG ------------
 Engine build ID 20100818114615
 
 Creating Engine Modules
 --------------------------------------------------------
 Creating graphics module
 Creating system module
 Creating resource module
 Creating input module
 Creating sound module
 Creating physics module
 Creating ai module
 Creating gui module
 Creating generate module
 Creating haptic module
 Creating scene module
 --------------------------------------------------------
 
 Initializing Resources Module
 --------------------------------------------------------
 Creating loader handlers
 Creating resource managers
 Adding loaders to handlers
 --------------------------------------------------------
 
 Initializing Graphics Module
 --------------------------------------------------------
 Setting video mode: 1024 x 768 - 32 bpp
 Init Glew...OK
 Setting up OpenGL
 Vendor: ATI Technologies Inc.
 Renderer: RADEON X800XL
 Version: 2.1.8545 Release
 Max texture image units: 16
 Max texture coord units: 8
 Max user clip planes: 6
 Two sided stencil: 1
 Vertex Buffer Object: 1
 Anisotropic filtering: 1
 Max Anisotropic degree: 16
 Multisampling: 1
 Texture compression: 1
 Texture compression S3TC: 1
 Auto generate MipMaps: 1
 Render to texture: 1
 Max draw buffers: 4
 Max color render targets: 4
 Packed depth-stencil: 1
 Texture float: 1
 GLSL Version: 1.20
 ShaderModel 2: 1
 ShaderModel 3: 1
 ShaderModel 4: 0
 OGL ATIFragmentShader: 1
 Adding engine materials
 Initializing DevIL
 Vendor String: Abysmal Software
 Version String: Developer's Image Library (DevIL) 1.6.8pre Aug 12 2006
 Version Number: 168
 Adding engine post effects
 --------------------------------------------------------
 
 Initializing Sound Module
 --------------------------------------------------------
 Initializing OpenAL
 Available OpenAL devices:
 0. Generic Hardware on Realtek HD Audio rear output(OpenAL default)
 1. Generic Software on Realtek HD Audio rear output
 Trying to open device 'Generic Software on Realtek HD Audio rear output'... Success!
 Number of mono sources: 32
 Streaming setup: 4 Buffers x 262144 bytes each
 --------------------------------------------------------
 
 Initializing Game Module
 --------------------------------------------------------
 Adding engine updates
 Initializing script functions
 --------------------------------------------------------
 
 User Initialization
 --------------------------------------------------------
 -------- Loading map 'menu_bg.map' ---------
 Cache Loading: 7479 ms
 Entities: 1460 ms
 Compilation: 4 ms
 Total: 9061 ms
 Meshes created: 25
 Bodies created: 5
 -------- Loading complete ---------
 --------------------------------------------------------
 
 Game Running
 --------------------------------------------------------
 Setting profile: '1' Path: 'C:\Documents and Settings\_____________\___ _________/Amnesia/Main/1/'
 -------- BEGIN LOAD FROM C:\Documents and Settings\_____________\___ _________/Amnesia/Main/1/AutoSave_ArchivesOld_2010_9_28_15_42_47_0.sav ---------
 LOADING SAVE GAME!
 -------- Loading map '01_old_archives.map' ---------
 Cache Loading: 16006 ms
 Entities: 9389 ms
 Compilation: 186 ms
 Total: 26659 ms
 Meshes created: 177
 Bodies created: 81
 -------- Loading complete ---------
 WARNING: Could not find player start node ''
 ERROR: StartPos '' does not exist!
 -------- END LOAD ---------
 ERROR: Could not find sound entity 'SoundScratch_1'
 ERROR: Could not find sound entity 'SoundScratch_4'
 ERROR: Couldn't create SoundEntity 'step_walk_generic_hard.snt'
 |  | 
	| 10-05-2010, 10:52 PM |  |