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Question for the devs: Skinning
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
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#3
RE: Question for the devs: Skinning

Oh, I didn't know the viewer had log files. Just found them in the main directory.

Yea, I guess the problem is that I have more than 4 bones connected to a vertex. I'm guessing that's the limit for the engine then.
04-25-2011, 01:58 PM
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Messages In This Thread
Question for the devs: Skinning - by MrBigzy - 04-25-2011, 01:33 AM
RE: Question for the devs: Skinning - by Thomas - 04-25-2011, 10:54 AM
RE: Question for the devs: Skinning - by MrBigzy - 04-25-2011, 01:58 PM
RE: Question for the devs: Skinning - by MrBigzy - 04-25-2011, 07:52 PM



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