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Voice Conversion?
MrBigzy Offline
Senior Member

Posts: 616
Threads: 18
Joined: Mar 2011
Reputation: 8
#6
RE: Voice Conversion?

When creating a full conversion (there are a few tutorials around on how to set it up), you create a new config file for the game (in the config folder). In the new main_init.cfg file you create, you can designate a new resources folder. In the new sounds folder (or whatever other folder), you can put the new sound files in there. I think they have to be named the same though.

Edit: Actually, that's the hard way of doing it. You can create a new game.cfg file for your full conversion, and specify the filepath for many of the sounds in there.
(This post was last modified: 01-28-2012, 04:45 AM by MrBigzy.)
01-28-2012, 04:44 AM
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Messages In This Thread
Voice Conversion? - by Kuzukuzu27 - 01-27-2012, 11:08 PM
RE: Voice Conversion? - by Statyk - 01-27-2012, 11:17 PM
RE: Voice Conversion? - by Kuzukuzu27 - 01-27-2012, 11:52 PM
RE: Voice Conversion? - by Your Computer - 01-28-2012, 03:43 AM
RE: Voice Conversion? - by Kuzukuzu27 - 01-28-2012, 04:32 AM
RE: Voice Conversion? - by MrBigzy - 01-28-2012, 04:44 AM



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