Kuzukuzu27
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Voice Conversion?
Hello,
This is my first time posting in this forum. So greetings!
I'm working on a custom story where the main character is female. I was wondering if it were possible to change Daniel's hurt panting, insane panting, reaction noises, etc. to a female version of those noises. If not, I guess I'll have to live with the male breathing/gasping sounds.
Thanks a ton!
Kelsey
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01-27-2012, 11:08 PM |
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Statyk
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RE: Voice Conversion?
Use Justine's?
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01-27-2012, 11:17 PM |
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Kuzukuzu27
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RE: Voice Conversion?
What I mean is where do I put it into the script? In which file? How do I do it? I have sound files I can use. I just don't know what to do with them.
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01-27-2012, 11:52 PM |
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Your Computer
SCAN ME!
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RE: Voice Conversion?
You require a full conversion for this. Taking from Justine would be the easiest route.
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01-28-2012, 03:43 AM |
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Kuzukuzu27
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RE: Voice Conversion?
Taking from Justine *how*? That's what I'm asking. What settings do I have to change, and where? I don't understand. I am willing to do a full conversion if I have to, I just don't know how.
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01-28-2012, 04:32 AM |
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MrBigzy
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RE: Voice Conversion?
When creating a full conversion (there are a few tutorials around on how to set it up), you create a new config file for the game (in the config folder). In the new main_init.cfg file you create, you can designate a new resources folder. In the new sounds folder (or whatever other folder), you can put the new sound files in there. I think they have to be named the same though.
Edit: Actually, that's the hard way of doing it. You can create a new game.cfg file for your full conversion, and specify the filepath for many of the sounds in there.
(This post was last modified: 01-28-2012, 04:45 AM by MrBigzy.)
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01-28-2012, 04:44 AM |
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