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Graphics support
WindexGlow Offline
Posting Freak

Posts: 1,108
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Joined: Mar 2007
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#2
Solved: 8 Years, 2 Months ago RE: Graphics support

Do other games have this problem? I think there's failsafe against this, but you might have installed the wrong drivers.

Btw, copy/paste the contents of the hpl log next time, it makes it much easier to read ;-)


UKNOWN
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported

I haven't seen that one before :o
HPL log
Spoiler below!

-------- THE HPL ENGINE LOG ------------

Creating Engine Modules
--------------------------------------------------------
Creating graphics module
Creating system module
Creating resource module
Creating input module
Creating sound module
Creating physics module
Creating ai module
Creating scene module
--------------------------------------------------------

Initializing Resources Module
--------------------------------------------------------
Creating resource managers
Misc Creation
--------------------------------------------------------

Initializing Graphics Module
--------------------------------------------------------
Init low level graphics
Setting video mode: 800 x 600 - 32 bpp
Init Glee...OK
Setting up OpenGL
Max texture image units: 6
Max texture coord units: 6
Two sided stencil: 0
Vertex Buffer Object: 1
Anisotropic filtering: 1
Max Anisotropic degree: 16
Multisampling: 1
Vertex Program: 1
Fragment Program: 0
NV Register Combiners: 0
NV Register Combiners Stages: 0
ATI Fragment Shader: 0
Creating graphic systems
Creating Renderer2D
Renderer2D created
Creating Renderer3D
Load Renderer3D gpu programs:
Extrude
'ShadowExtrude_vp.cg' using profile: 'arbvp1'
Diffuse
'Diffuse_Color_vp.cg' using profile: 'arbvp1'
Fog
'Fog_Solid_vp.cg' using profile: 'arbvp1'
Creating fog textures: Solid Additive Alpha
init sky box
Renderer3D created
Creating screen buffers size 800.000000 : 600.000000
Creating programs
'PostEffect_Blur_vp.cg' using profile: 'arbvp1'
'PostEffect_Blur_Rect_fp.cg' using profile: UKNOWN
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_Rect_fp.cg'
'PostEffect_Blur_2D_fp.cg' using profile: UKNOWN
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Blur_2D_fp.cg'
'PostEffect_Bloom_vp.cg' using profile: 'arbvp1'
'PostEffect_Bloom_fp.cg' using profile: UKNOWN
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Bloom_fp.cg'
ERROR: Couldn't load 'PostEffect_Bloom_fp.cg'!
'PostEffect_Motion_vp.cg' using profile: 'arbvp1'
'PostEffect_Motion_fp.cg' using profile: UKNOWN
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Motion_fp.cg'
Dynamic loops in motion blur fp not supported, loading static instead.
'PostEffect_Motion_staticloop_fp.cg' using profile: UKNOWN
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_Motion_staticloop_fp.cg'
ERROR: Couldn't load 'PostEffect_Motion_fp.cg'!
'PostEffect_DoF_vp.cg' using profile: 'arbvp1'
'PostEffect_DoF_fp.cg' using profile: UKNOWN
Could not find a working profile for cg file ''!
CG ERROR : The profile is not supported.
ERROR: Couldn't create program 'PostEffect_DoF_fp.cg'
ERROR: Couldn't load 'PostEffect_DoF_fp.cg'!
RendererPostEffects created
Adding engine materials
--------------------------------------------------------

Initializing Sound Module
--------------------------------------------------------
Initializing OpenAL.
Trying to open audio device... Success!
Device name:
OpenAL Version Supported: 1.1
Number of channels: 32
--------------------------------------------------------

Initializing Game Module
--------------------------------------------------------
Adding engine updates
Initializing script functions
--------------------------------------------------------

User Initialization
--------------------------------------------------------
Initializing Penumbra: Overture Episode 1
Version $Rev: 1513 $
Date $Date: 2007-10-22 09:12:24 -0400 (Mon, 22 Oct 2007) $
Checking Supported Profiles
Profile CG_PROFILE_ARBVP1 is supported
Trying to load vertex program!
'Test' using profile: 'arbvp1'
Success!
'Fallback01_Diffuse_Light_p1_vp.cg' using profile: 'arbvp1'
'Fallback01_Diffuse_Light_p2_vp.cg' using profile: 'arbvp1'
'Fallback01_Diffuse_Light_Spot_p2_vp.cg' using profile: 'arbvp1'
--------------------------------------------------------

Game Running
--------------------------------------------------------
Loading collada for 'data/level00_01_boat_cabin.dae' took: 1209 ms
'Fog_Trans_vp.cg' using profile: 'arbvp1'
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Bone 'joint1' is not attached to skin!
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry for joint child '' is missing! Might be connected to bone.
WARNING: Geometry joint parten '' is missing! Might be connected to bone.
ERROR: Child body 'joint1' for joint 'sjoint2' in mesh 'boat_dynamicparaffin.dae' does not exist!
ERROR: Cannot find sub entity 'parrafinlight_joint1' in mesh 'boat_dynamicparaffin.dae'
Start Num Of: 82
Start Num Of: 1
Loading map 'level00_01_boat_cabin.dae' took: 9719 ms
--------------------------------------------------------

Statistics
--------------------------------------------------------
Medium framerate: 24.276982
--------------------------------------------------------

User Exit
--------------------------------------------------------
Saving to config
Saving keys
Saving to config
Saving keys
Exit Player
Exit Button Handler
Exit Map Handler
Exit Game Message Handler
Exit Radio Handler
Exit Inventory
Exit Fade Handler
Exit Save Handler
Exit Trigger Handler
Exit Attack Handler
Exit Notebook
Exit Numerical panel
Exit Intro story
Exit Death menu
Exit Graphics helper
Exit Main menu
Exit Player hands
Exit Music handler
Exit Map Load Text
Exit PreMenu
Exit Credits
Exit Demo end text
Saving config
Exit Effect Handler
Exit Game
--------------------------------------------------------

Exiting Scene Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Input Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Sound Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Graphics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting Resources Module
--------------------------------------------------------
Done with tilesets
Done with fonts
Done with scripts
Done with particles
Done with sounds
Done with meshes
Done with materials
Done with Gpu programs
Done with images
Destroyed all textures
Done with sound entities
Done with animations
All resources deleted
--------------------------------------------------------

Exiting Physics Module
--------------------------------------------------------
--------------------------------------------------------

Exiting System Module
--------------------------------------------------------
--------------------------------------------------------

- Deleting lowlevel stuff.
Physics
Sound
Input
Resources
System
Graphics
HPL Exit was successful!
Saving last config
Deleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0
Deleting ATI shader to 0


Please -REP me.
Honestly, please do. I want to see how low I can go!!
Ignore that error message too. Just ignore it and keep going to give me -rep.
10-30-2007, 09:27 PM
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Messages In This Thread
Graphics support - by cameronhills - 10-30-2007, 03:39 PM



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